Pokédex / Sun / Moon / Wimpod

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Turn Tail Pokémon

An astonishingly cowardly Pokémon, Wimpod will whir its legs at high speeds to run away if anything comes near it.
The Pokémon cowardly switches out when its HP becomes half or less.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Sand Attack GroundStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Struggle Bug BugSpecial | Sun / Moon | 1 | — | — | — | — | Power 50Acc 100PP 20 | |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Sun / Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Leech Life BugPhysical | Sun / Moon | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sun / Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Sun / Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Sun / Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Sun / Moon | — | TM98 | — | — | — | Power 80Acc 100PP 15 | |
Aqua Jet WaterPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Harden NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Metal Claw SteelPhysical | Sun / Moon | — | — | ✓ | — | — | Power 50Acc 95PP 35 | |
Spikes GroundStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | Open calc with this move |
Wide Guard RockStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 The user and its allies are protected from wide-ranging attacks for one turn. | Open calc with this move |
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While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A unique attack that varies in type depending on the Pokémon using it.
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The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user charges at the target and may make it flinch.
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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