Pokédex / Sun / Moon / Tapu Koko

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Land Spirit Pokémon

The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Turns the ground into Electric Terrain when the Pokémon enters a battle.
Anticipates an ally’s attack and dodges it.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Brave Bird FlyingPhysical | Sun / Moon | 1 | — | — | — | — | Power 120Acc 100PP 15 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | Open calc with this move |
Electric Terrain ElectricStatus | Sun / Moon | 1 | — | — | — | — | PP 10 The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | Open calc with this move |
False Swipe NormalPhysical | Sun / Moon | 1 | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Mean Look NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Power Swap PsychicStatus | Sun / Moon | 1 | — | — | — | — | PP 10 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Open calc with this move |
Quick Attack NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Thunder Shock ElectricSpecial | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Withdraw WaterStatus | Sun / Moon | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Spark ElectricPhysical | Sun / Moon | 8 | — | — | — | — | Power 65Acc 100PP 20 | |
Shock Wave ElectricSpecial | Sun / Moon | 14 | — | — | — | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Screech NormalStatus | Sun / Moon | 20 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Charge ElectricStatus | Sun / Moon | 26 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | Open calc with this move |
Wild Charge ElectricPhysical | Sun / Moon | 32 | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Mirror Move FlyingStatus | Sun / Moon | 38 | — | — | — | — | PP 20 The user counters the target by mimicking the target’s last move. | Open calc with this move |
Nature’s Madness FairySpecial | Sun / Moon | 43 | — | — | — | — | Acc 90PP 10 The user hits the target with the force of nature. It halves the target’s HP. | Open calc with this move |
Discharge ElectricSpecial | Sun / Moon | 48 | — | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | Sun / Moon | 53 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Electro Ball ElectricSpecial | Sun / Moon | 58 | — | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | Open calc with this move |
Acrobatics FlyingPhysical | Sun / Moon | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dazzling Gleam FairySpecial | Sun / Moon | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | Sun / Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fly FlyingPhysical | Sun / Moon | — | TM76 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sun / Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Sun / Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Nature Power NormalStatus | Sun / Moon | — | TM96 | — | — | — | PP 20 This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Sun / Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Reflect PsychicStatus | Sun / Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Sun / Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Roost FlyingStatus | Sun / Moon | — | TM19 | — | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sky Drop FlyingPhysical | Sun / Moon | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | Sun / Moon | — | TM51 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sun / Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Sun / Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sun / Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Sun / Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Sun / Moon | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Volt Switch ElectricSpecial | Sun / Moon | — | TM72 | — | — | — | Power 70Acc 100PP 20 | |
Work Up NormalStatus | Sun / Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
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The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user damages opposing Pokémon by emitting a powerful flash.
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user flies up into the sky and then strikes its target on the next turn.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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