Pokédex / Sun / Moon / Tapu Lele

Poke Project
LOADING
Setting the field…
Land Spirit Pokémon

Although called a guardian deity, Tapu Lele is devoid of guilt about its cruel disposition and can be described as nature incarnate.
Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Anticipates an ally’s attack and dodges it.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aromatherapy GrassStatus | Sun / Moon | 1 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status conditions affecting the user’s party. | Open calc with this move |
Aromatic Mist FairyStatus | Sun / Moon | 1 | — | — | — | — | PP 20 The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Open calc with this move |
Astonish GhostPhysical | Sun / Moon | 1 | — | — | — | — | Power 30Acc 100PP 15 | |
Confusion PsychicSpecial | Sun / Moon | 1 | — | — | — | — | Power 50Acc 100PP 25 | |
Draining Kiss FairySpecial | Sun / Moon | 1 | — | — | — | — | Power 50Acc 100PP 10 | |
Mean Look NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Psychic Terrain PsychicStatus | Sun / Moon | 1 | — | — | — | — | PP 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Open calc with this move |
Withdraw WaterStatus | Sun / Moon | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Psywave PsychicSpecial | Sun / Moon | 8 | — | — | — | — | Acc 100PP 15 The target is attacked with an odd psychic wave. The attack varies in intensity. | Open calc with this move |
Psybeam PsychicSpecial | Sun / Moon | 14 | — | — | — | — | Power 65Acc 100PP 20 | |
Sweet Scent NormalStatus | Sun / Moon | 20 | — | — | — | — | Acc 100PP 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. | Open calc with this move |
Skill Swap PsychicStatus | Sun / Moon | 26 | — | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Psyshock PsychicSpecial | Sun / Moon | 32 | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Tickle NormalStatus | Sun / Moon | 38 | — | — | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Nature’s Madness FairySpecial | Sun / Moon | 43 | — | — | — | — | Acc 90PP 10 The user hits the target with the force of nature. It halves the target’s HP. | Open calc with this move |
Extrasensory PsychicSpecial | Sun / Moon | 48 | — | — | — | — | Power 80Acc 100PP 20 | |
Flatter DarkStatus | Sun / Moon | 53 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | Open calc with this move |
Moonblast FairySpecial | Sun / Moon | 58 | — | — | — | — | Power 95Acc 100PP 15 | |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | Sun / Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dazzling Gleam FairySpecial | Sun / Moon | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | Sun / Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Energy Ball GrassSpecial | Sun / Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sun / Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sun / Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sun / Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Sun / Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Nature Power NormalStatus | Sun / Moon | — | TM96 | — | — | — | PP 20 This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Sun / Moon | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Reflect PsychicStatus | Sun / Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Sun / Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sun / Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Sun / Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Sun / Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
| Open calc with this move |
The target is hit by a weak telekinetic force. This may also confuse the target.
| Open calc with this move |
The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
| Open calc with this move |
The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
| Open calc with this move |
The user attacks with an odd, unseeable power. This may also make the target flinch.
| Open calc with this move |
Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
| Open calc with this move |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
| Open calc with this move |
The user damages opposing Pokémon by emitting a powerful flash.
| Open calc with this move |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |