Pokédex / Sun / Moon / Tapu Bulu

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Land Spirit Pokémon

It makes ringing sounds with its tail to let others know where it is, avoiding unneeded conflicts. This guardian deity of Ula’ula controls plants.
Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Anticipates an ally’s attack and dodges it.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Disable NormalStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Grassy Terrain GrassStatus | Sun / Moon | 1 | — | — | — | — | PP 10 The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Open calc with this move |
Leafage GrassPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 40 | |
Mean Look NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Superpower FightingPhysical | Sun / Moon | 1 | — | — | — | — | Power 120Acc 100PP 5 | |
Whirlwind NormalStatus | Sun / Moon | 1 | — | — | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. | Open calc with this move |
Withdraw WaterStatus | Sun / Moon | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Wood Hammer GrassPhysical | Sun / Moon | 1 | — | — | — | — | Power 120Acc 100PP 15 | |
Horn Attack NormalPhysical | Sun / Moon | 8 | — | — | — | — | Power 65Acc 100PP 25 | |
Giga Drain GrassSpecial | Sun / Moon | 14 | — | — | — | — | Power 75Acc 100PP 10 | |
Scary Face NormalStatus | Sun / Moon | 20 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Leech Seed GrassStatus | Sun / Moon | 26 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Horn Leech GrassPhysical | Sun / Moon | 32 | — | — | — | — | Power 75Acc 100PP 10 | |
Rototiller GroundStatus | Sun / Moon | 38 | — | — | — | — | PP 10 Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | Open calc with this move |
Nature’s Madness FairySpecial | Sun / Moon | 43 | — | — | — | — | Acc 90PP 10 The user hits the target with the force of nature. It halves the target’s HP. | Open calc with this move |
Zen Headbutt PsychicPhysical | Sun / Moon | 48 | — | — | — | — | Power 80Acc 90PP 15 | |
Megahorn BugPhysical | Sun / Moon | 53 | — | — | — | — | Power 120Acc 85PP 10 | |
Skull Bash NormalPhysical | Sun / Moon | 58 | — | — | — | — | Power 130Acc 100PP 10 | |
Brick Break FightingPhysical | Sun / Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sun / Moon | — | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Bulk Up FightingStatus | Sun / Moon | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dazzling Gleam FairySpecial | Sun / Moon | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Echoed Voice NormalSpecial | Sun / Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Energy Ball GrassSpecial | Sun / Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Sun / Moon | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | Sun / Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sun / Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sun / Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Sun / Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Nature Power NormalStatus | Sun / Moon | — | TM96 | — | — | — | PP 20 This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Reflect PsychicStatus | Sun / Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Sun / Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sun / Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smart Strike SteelPhysical | Sun / Moon | — | TM67 | — | — | — | Power 70PP 10 The user stabs the target with a sharp horn. This attack never misses. | Open calc with this move |
Snarl DarkSpecial | Sun / Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Solar Beam GrassSpecial | Sun / Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Stone Edge RockPhysical | Sun / Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Sun / Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Torment DarkStatus | Sun / Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Sun / Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
The user attacks by pelting the target with leaves.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
| Open calc with this move |
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
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The target is jabbed with a sharply pointed horn to inflict damage.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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Using its tough and impressive horn, the user rams into the target with no letup.
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user damages opposing Pokémon by emitting a powerful flash.
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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