Pokédex / Sword / Shield / Pumpkaboo-Super

Poke Project
LOADING
Setting the field…
Pumpkin Pokémon

Forms have different stats. Pumpkaboo’s size is set when it is encountered, and cannot be changed.
The light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it.
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
The Pokémon's insomnia prevents it from falling asleep.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Trick-or-Treat GhostStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 The user takes the target trick-or-treating. This adds Ghost type to the target’s type. | Open calc with this move |
Shadow Sneak GhostPhysical | Sword / Shield | 4 | — | — | — | — | Power 40Acc 100PP 30 | |
Confuse Ray GhostStatus | Sword / Shield | 8 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Razor Leaf GrassPhysical | Sword / Shield | 12 | — | — | — | — | Power 55Acc 95PP 25 | |
Leech Seed GrassStatus | Sword / Shield | 16 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Bullet Seed GrassPhysical | Sword / Shield | 20 | TM50 | — | — | — | Power 25Acc 100PP 30 | |
Scary Face NormalStatus | Sword / Shield | 24 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Worry Seed GrassStatus | Sword / Shield | 28 | — | — | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | 32 | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | 36 | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | 40 | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Pain Split NormalStatus | Sword / Shield | 44 | — | — | — | — | PP 20 The user adds its HP to the target's HP, then equally shares the combined HP with the target. | Open calc with this move |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Sword / Shield | — | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Mystical Fire FireSpecial | Sword / Shield | — | TM92 | — | — | — | Power 75Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Skill Swap PsychicStatus | Sword / Shield | — | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Sword / Shield | — | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Trick Room PsychicStatus | Sword / Shield | — | TM70 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Destiny Bond GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Disable NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Grassy Glide GrassPhysical | Sword / Shield | — | — | — | ✓ | — | Power 55Acc 100PP 20 | |
Poltergeist GhostPhysical | Sword / Shield | — | — | — | ✓ | — | Power 110Acc 90PP 5 | |
Skitter Smack BugPhysical | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 90PP 10 |
The user extends its shadow and attacks the target from behind. This also raises the user’s action speed.
| Open calc with this move |
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
| Open calc with this move |
The user forcefully shoots seeds at the target two to five times in a row.
| Open calc with this move |
The user slams a barrage of hard-shelled seeds down on the target from above.
| Open calc with this move |
The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
| Open calc with this move |
The user releases a horrible aura imbued with ill intent. This attack never misses.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
| Open calc with this move |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
| Open calc with this move |
The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
| Open calc with this move |
The user attacks by breathing a special, hot fire. This also lowers the target's offensive stats.
| Open calc with this move |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
| Open calc with this move |
Large boulders are hurled at the target to inflict damage.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
| Open calc with this move |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
| Open calc with this move |
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
| Open calc with this move |
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
| Open calc with this move |