Pokédex / Sword / Shield / Stunfisk-Galar

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Trap Pokémon

For some reason, this Pokémon smiles slightly when it emits a strong electric current from the yellow markings on its body.
Changes the Pokémon’s type depending on the terrain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Metal Claw SteelPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 95PP 35 The target is raked with steel claws. This may also raise the user's Attack stat. | Open calc with this move |
Mud-Slap GroundSpecial | Sword / Shield | 1 | — | — | — | — | Power 20Acc 100PP 10 | |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Water Gun WaterSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Endure NormalStatus | Sword / Shield | 5 | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Mud Shot GroundSpecial | Sword / Shield | 10 | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Revenge FightingPhysical | Sword / Shield | 15 | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Metal Sound SteelStatus | Sword / Shield | 20 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 25 | — | — | — | — | Power 70Acc 100PP 5 | |
Iron Defense SteelStatus | Sword / Shield | 30 | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Bounce FlyingPhysical | Sword / Shield | 35 | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Muddy Water WaterSpecial | Sword / Shield | 40 | TR45 | — | — | — | Power 90Acc 85PP 10 | |
Snap Trap GrassPhysical | Sword / Shield | 45 | — | — | — | — | Power 35Acc 100PP 15 | |
Flail NormalPhysical | Sword / Shield | 50 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Fissure GroundPhysical | Sword / Shield | 55 | — | — | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Crunch DarkPhysical | Sword / Shield | — | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Scald WaterSpecial | Sword / Shield | — | TR84 | — | — | — | Power 80Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Sludge Wave PoisonSpecial | Sword / Shield | — | TR78 | — | — | — | Power 95Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Astonish GhostPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Bind NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 15Acc 85PP 20 | |
Counter FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Pain Split NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user adds its HP to the target's HP, then equally shares the combined HP with the target. | Open calc with this move |
Reflect Type NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 The user reflects the target's type, making the user the same type as the target. | Open calc with this move |
Spite GhostStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Yawn NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 | |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 | |
Terrain Pulse NormalSpecial | Sword / Shield | — | — | — | ✓ | — | Power 50Acc 100PP 10 |
The user hurls mud in the target's face to inflict damage. Incoming moves also become more likely to miss.
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A physical attack in which the user charges and slams into the target with its whole body.
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The target is blasted with a forceful shot of water.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
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The user snares the target in a snap trap for four to five turns.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user burrows into the ground, then attacks on the next turn.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user attacks the target while crying out in a startling fashion.
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
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The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
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