Pokédex / Sword / Shield / Toxtricity-Low-Key

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Punk Pokémon

This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.
Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Powers up the Pokémon’s weaker moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Acid PoisonSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 30 Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | Open calc with this move |
Acid Spray PoisonSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 20 | |
Belch PoisonSpecial | Sword / Shield | 1 | — | — | — | — | Power 120Acc 90PP 10 | |
Eerie Impulse ElectricStatus | Sword / Shield | 1 | TM93 | — | — | — | Acc 100PP 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Open calc with this move |
Flail NormalPhysical | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Noble Roar NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | Open calc with this move |
Nuzzle ElectricPhysical | Sword / Shield | 1 | — | — | — | — | Power 20Acc 100PP 20 | |
Spark ElectricPhysical | Sword / Shield | 1 | — | — | — | — | Power 65Acc 100PP 20 | |
Tearful Look NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Thunder Shock ElectricSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Charge ElectricStatus | Sword / Shield | 4 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | Open calc with this move |
Shock Wave ElectricSpecial | Sword / Shield | 8 | — | — | — | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Scary Face NormalStatus | Sword / Shield | 12 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | 16 | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Venom Drench PoisonStatus | Sword / Shield | 20 | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Screech NormalStatus | Sword / Shield | 24 | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Swagger NormalStatus | Sword / Shield | 28 | — | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Toxic PoisonStatus | Sword / Shield | 32 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Discharge ElectricSpecial | Sword / Shield | 36 | — | — | — | — | Power 80Acc 100PP 15 | |
Poison Jab PoisonPhysical | Sword / Shield | 40 | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Overdrive ElectricSpecial | Sword / Shield | 44 | — | — | — | — | Power 80Acc 100PP 10 | |
Boomburst NormalSpecial | Sword / Shield | 48 | — | — | — | — | Power 140Acc 100PP 10 | |
Magnetic Flux ElectricStatus | Sword / Shield | 52 | — | — | — | — | PP 20 The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Drain Punch FightingPhysical | Sword / Shield | — | TM63 | — | — | — | Power 75Acc 100PP 10 | |
Electro Ball ElectricSpecial | Sword / Shield | — | TR80 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Punch FirePhysical | Sword / Shield | — | TM03 | — | — | — | Power 75Acc 100PP 15 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Gunk Shot PoisonPhysical | Sword / Shield | — | TR73 | — | — | — | Power 120Acc 80PP 5 | |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Sludge Wave PoisonSpecial | Sword / Shield | — | TR78 | — | — | — | Power 95Acc 100PP 10 | |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stored Power PsychicSpecial | Sword / Shield | — | TR82 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Throat Chop DarkPhysical | Sword / Shield | — | TR95 | — | — | — | Power 80Acc 100PP 15 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Volt Switch ElectricSpecial | Sword / Shield | — | TM80 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Sword / Shield | — | TR86 | — | — | — | Power 90Acc 100PP 15 | |
Rising Voltage ElectricSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 20 |
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The user spits fluid that works to melt the target. This may also lower the target’s defensive stats.
| Open calc with this move |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
| Open calc with this move |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
| Open calc with this move |
The user throws an electrically charged tackle at the target to deal damage. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
| Open calc with this move |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
| Open calc with this move |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
| Open calc with this move |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
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The user attacks everything around it with the destructive power of a terrible, explosive sound.
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The user attacks with an energy-draining punch that restores the user’s HP.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user charges at the target using every bit of its power.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The target is attacked with a powerful beam.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
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The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.
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The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
| Open calc with this move |