Pokédex / Sword / Shield / Zacian-Crowned

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Warrior Pokémon

This Pokémon has slumbered for many years. Some say it’s Zamazenta’s elder sister—others say the two Pokémon are rivals.
Boosts the Pokémon’s Attack stat when the Pokémon enters a battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Sword / Shield | 1 | — | — | — | — | Power 60Acc 100PP 25 The user bites the target with viciously sharp fangs to inflict damage. | Open calc with this move |
Howl NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 40 The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | Open calc with this move |
Metal Claw SteelPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 95PP 35 | |
Quick Attack NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Quick Guard FightingStatus | Sword / Shield | 1 | — | — | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Sacred Sword FightingPhysical | Sword / Shield | 1 | — | — | — | — | Power 90Acc 100PP 15 | |
Slash NormalPhysical | Sword / Shield | 11 | — | — | — | — | Power 70Acc 100PP 20 | |
Swords Dance NormalStatus | Sword / Shield | 22 | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | 33 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Laser Focus NormalStatus | Sword / Shield | 44 | — | — | — | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Crunch DarkPhysical | Sword / Shield | 55 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Moonblast FairySpecial | Sword / Shield | 66 | — | — | — | — | Power 95Acc 100PP 15 | |
Close Combat FightingPhysical | Sword / Shield | 77 | TR53 | — | — | — | Power 120Acc 100PP 5 | |
Giga Impact NormalPhysical | Sword / Shield | 88 | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Agility PsychicStatus | Sword / Shield | — | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Air Slash FlyingSpecial | Sword / Shield | — | TM95 | — | — | — | Power 75Acc 95PP 15 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Sword / Shield | — | TM94 | — | — | — | Power 40Acc 100PP 40 | |
Fire Fang FirePhysical | Sword / Shield | — | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Focus Energy NormalStatus | Sword / Shield | — | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Play Rough FairyPhysical | Sword / Shield | — | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Fangs PsychicPhysical | Sword / Shield | — | TR97 | — | — | — | Power 85Acc 100PP 10 | |
Psycho Cut PsychicPhysical | Sword / Shield | — | TM69 | — | — | — | Power 70Acc 100PP 20 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Retaliate NormalPhysical | Sword / Shield | — | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Revenge FightingPhysical | Sword / Shield | — | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Reversal FightingPhysical | Sword / Shield | — | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Blade GrassPhysical | Sword / Shield | — | TM12 | — | — | — | Power 125Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Tail Slap NormalPhysical | Sword / Shield | — | TM84 | — | — | — | Power 25Acc 85PP 10 | |
Thunder Fang ElectricPhysical | Sword / Shield | — | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Wild Charge ElectricPhysical | Sword / Shield | — | TR86 | — | — | — | Power 90Acc 100PP 15 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 |
The target is raked with steel claws. This may also raise the user's Attack stat.
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
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The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
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The user slams the target with its steel-hard head.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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Borrowing the power of the moon, the user attacks the target. This may also lower the target’s offensive stats.
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The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
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The user charges at the target using every bit of its power.
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The user attacks with a blade of air that slices even the sky.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The target is attacked with a powerful beam.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
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The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
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The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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