Pokédex / Sword / Shield / Qwilfish

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Balloon Pokémon

Fishers detest this troublesome Pokémon because it sprays poison from its spines, getting it everywhere. A different form of Qwilfish lives in other regions.
Contact with the Pokémon may poison the attacker.
Boosts the Pokémon’s Speed stat in rain.
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Poison Sting PoisonPhysical | Sword / Shield | 1 | — | — | — | — | Power 15Acc 100PP 35 The user stabs the target with a poisonous stinger. This may also poison the target. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Harden NormalStatus | Sword / Shield | 4 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Water Gun WaterSpecial | Sword / Shield | 8 | — | — | — | — | Power 40Acc 100PP 25 | |
Fell Stinger BugPhysical | Sword / Shield | 12 | — | — | — | — | Power 50Acc 100PP 25 | |
Minimize NormalStatus | Sword / Shield | 16 | — | — | — | — | PP 10 The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | Open calc with this move |
Spikes GroundStatus | Sword / Shield | 20 | TR23 | — | — | — | PP 20 The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Brine WaterSpecial | Sword / Shield | 24 | TM55 | — | — | — | Power 65Acc 100PP 10 | |
Revenge FightingPhysical | Sword / Shield | 28 | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Pin Missile BugPhysical | Sword / Shield | 32 | TM07 | — | — | — | Power 25Acc 95PP 20 | |
Toxic Spikes PoisonStatus | Sword / Shield | 36 | TR54 | — | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Poison Jab PoisonPhysical | Sword / Shield | 40 | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Spit Up NormalSpecial | Sword / Shield | 44 | — | — | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | Open calc with this move |
Stockpile NormalStatus | Sword / Shield | 44 | — | — | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 48 | — | — | — | — | Power 90Acc 85PP 20 | |
Toxic PoisonStatus | Sword / Shield | 52 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Aqua Tail WaterPhysical | Sword / Shield | 56 | — | — | — | — | Power 90Acc 90PP 10 | |
Acupressure NormalStatus | Sword / Shield | 60 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | Open calc with this move |
Destiny Bond GhostStatus | Sword / Shield | 66 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | — | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Bounce FlyingPhysical | Sword / Shield | — | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Dive WaterPhysical | Sword / Shield | — | TM45 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Hydro Pump WaterSpecial | Sword / Shield | — | TR03 | — | — | — | Power 110Acc 80PP 5 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Liquidation WaterPhysical | Sword / Shield | — | TR98 | — | — | — | Power 85Acc 100PP 10 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Reversal FightingPhysical | Sword / Shield | — | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Sword / Shield | — | TR84 | — | — | — | Power 80Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Sludge Wave PoisonSpecial | Sword / Shield | — | TR78 | — | — | — | Power 95Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Throat Chop DarkPhysical | Sword / Shield | — | TR95 | — | — | — | Power 80Acc 100PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Venom Drench PoisonStatus | Sword / Shield | — | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Venoshock PoisonSpecial | Sword / Shield | — | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Water Pulse WaterSpecial | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 20 | |
Waterfall WaterPhysical | Sword / Shield | — | TR16 | — | — | — | Power 80Acc 100PP 15 | |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Acid Spray PoisonSpecial | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Aqua Jet WaterPhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Astonish GhostPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Bubble Beam WaterSpecial | Sword / Shield | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Flail NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Haze IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Supersonic NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Scale Shot DragonPhysical | Sword / Shield | — | — | — | ✓ | — | Power 25Acc 90PP 20 | |
Steel Roller SteelPhysical | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 100PP 5 |
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A physical attack in which the user charges and slams into the target with its whole body.
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The target is blasted with a forceful shot of water.
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When the user knocks out a target with this move, the user's Attack stat rises drastically.
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If the target's HP is half or less, this attack will hit with double the power.
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This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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Diving on the first turn, the user floats up and attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The target is blasted by a huge volume of water launched under great pressure.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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The user attacks the target with a pulsing blast of water. This attack never misses.
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The user charges at the target and may make it flinch.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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The user spits fluid that works to melt the target. This may also lower the target’s defensive stats.
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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The user attacks the target while crying out in a startling fashion.
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A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
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The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
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The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
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