Pokédex / Sword / Shield / Roserade

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Bouquet Pokémon

Hidden within the bouquet on each hand are thorned whips loaded with virulent poison. Roserade moves gracefully as it corners its prey and mercilessly lashes them with its whips.
All status conditions heal when the Pokémon switches out.
Contact with the Pokémon may poison the attacker.
Powers up the Pokémon’s weaker moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | Sword / Shield | 1 | — | — | — | — | Power 20Acc 100PP 25 The user attacks by draining the target’s nutrients. Some of the damage dealt to the target is absorbed by the user to restore their own HP. | Open calc with this move |
Aromatherapy GrassStatus | Sword / Shield | 1 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status conditions affecting the user's party. | Open calc with this move |
Giga Drain GrassSpecial | Sword / Shield | 1 | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Grassy Terrain GrassStatus | Sword / Shield | 1 | TM88 | — | — | — | PP 10 The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Open calc with this move |
Growth NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user's body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Ingrain GrassStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | Open calc with this move |
Leech Seed GrassStatus | Sword / Shield | 1 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Magical Leaf GrassSpecial | Sword / Shield | 1 | TM10 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Mega Drain GrassSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 15 | |
Petal Blizzard GrassPhysical | Sword / Shield | 1 | — | — | — | — | Power 90Acc 100PP 15 | |
Petal Dance GrassSpecial | Sword / Shield | 1 | — | — | — | — | Power 120Acc 100PP 10 | |
Poison Sting PoisonPhysical | Sword / Shield | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Stun Spore GrassStatus | Sword / Shield | 1 | — | — | — | — | Acc 75PP 30 The user scatters a cloud of numbing powder that paralyzes the target. | Open calc with this move |
Sweet Scent NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 A sweet scent that harshly lowers opposing Pokémon's evasiveness. | Open calc with this move |
Synthesis GrassStatus | Sword / Shield | 1 | — | — | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Toxic PoisonStatus | Sword / Shield | 1 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Toxic Spikes PoisonStatus | Sword / Shield | 1 | TR54 | — | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Venom Drench PoisonStatus | Sword / Shield | 1 | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Worry Seed GrassStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | Open calc with this move |
Venoshock PoisonSpecial | Sword / Shield | — | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Bullet Seed GrassPhysical | Sword / Shield | — | TM50 | — | — | — | Power 25Acc 100PP 30 | |
Dazzling Gleam FairySpecial | Sword / Shield | — | TR92 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Leaf Storm GrassSpecial | Sword / Shield | — | TR71 | — | — | — | Power 130Acc 90PP 5 | |
Pin Missile BugPhysical | Sword / Shield | — | TM07 | — | — | — | Power 25Acc 95PP 20 | |
Power Whip GrassPhysical | Sword / Shield | — | TR72 | — | — | — | Power 120Acc 85PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Sword / Shield | — | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Spikes GroundStatus | Sword / Shield | — | TR23 | — | — | — | PP 20 The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Grassy Glide GrassPhysical | Sword / Shield | — | — | — | ✓ | — | Power 55Acc 100PP 20 |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user stirs up a violent petal blizzard and attacks everything around it.
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The user attacks the target by scattering petals, then becomes fixated on using this move.
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The user stabs the target with a poisonous stinger. This may also poison the target.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user forcefully shoots seeds at the target two to five times in a row.
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The user emits a powerful flash of light to inflict damage on the target.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user whips up a storm of leaves around the target. The recoil from this move lowers the user’s offensive stats.
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Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.
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The user violently whirls its vines, tentacles, or the like to harshly lash the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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This attack move varies in power and type depending on the weather.
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Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
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