Pokédex / Sword / Shield / Cherrim

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Blossom Pokémon

Sunshine form is active during strong sunlight. Otherwise, Cherrim defaults to its Overcast form.
Motionless, save for the occasional quiver. A rich array of Pokémon can be found gathered around it, drawn by the scent exuded from Cherrim's folded petals.
Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Flower Shield FairyStatus | Sword / Shield | 1 | — | — | — | — | PP 10 The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power. | Open calc with this move |
Growth NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user's body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Leafage GrassPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 40 | |
Morning Sun NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | 1 | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Draining Kiss FairySpecial | Sword / Shield | — | TM87 | — | — | — | Power 50Acc 100PP 10 | |
Helping Hand NormalStatus | Sword / Shield | 15 | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Magical Leaf GrassSpecial | Sword / Shield | 20 | TM10 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Leech Seed GrassStatus | Sword / Shield | 28 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 34 | — | — | — | — | Power 90Acc 85PP 20 | |
Petal Blizzard GrassPhysical | Sword / Shield | 41 | — | — | — | — | Power 90Acc 100PP 15 | |
Petal Dance GrassSpecial | Sword / Shield | 62 | — | — | — | — | Power 120Acc 100PP 10 | |
Worry Seed GrassStatus | Sword / Shield | 48 | — | — | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | Open calc with this move |
Solar Beam GrassSpecial | Sword / Shield | 55 | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | Sword / Shield | — | TM50 | — | — | — | Power 25Acc 100PP 30 | |
Dazzling Gleam FairySpecial | Sword / Shield | — | TR92 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Grassy Terrain GrassStatus | Sword / Shield | — | TM88 | — | — | — | PP 10 The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Play Rough FairyPhysical | Sword / Shield | — | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Pollen Puff BugSpecial | Sword / Shield | — | TR96 | — | — | — | Power 90Acc 100PP 15 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Blade GrassPhysical | Sword / Shield | — | TM12 | — | — | — | Power 125Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Grassy Glide GrassPhysical | Sword / Shield | — | — | — | ✓ | — | Power 55Acc 100PP 20 |
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The user attacks by pelting the target with leaves.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks with an energy-draining kiss that restores the user’s HP.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user stirs up a violent petal blizzard and attacks everything around it.
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The user attacks the target by scattering petals, then becomes fixated on using this move.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user forcefully shoots seeds at the target two to five times in a row.
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The user emits a powerful flash of light to inflict damage on the target.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
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This attack move varies in power and type depending on the weather.
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Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
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