Pokédex / Sword / Shield / Skuntank

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Skunk Pokémon

Sprays a poisonous fluid to take down prey. Sometimes, unable to stomach the stench of its own fluid, it leaves the bested prey uneaten.
By releasing stench when attacking, this Pokémon may cause the target to flinch.
Damages the attacker if it contacts the Pokémon with a finishing hit.
Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Feint NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 10 This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | Open calc with this move |
Flamethrower FireSpecial | Sword / Shield | 1 | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Poison Gas PoisonStatus | Sword / Shield | 1 | — | — | — | — | Acc 90PP 40 The user sprays a cloud of toxic gas that poisons the target. | Open calc with this move |
Scratch NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Smokescreen NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | Open calc with this move |
Acid Spray PoisonSpecial | Sword / Shield | 9 | — | — | — | — | Power 40Acc 100PP 20 | |
Fury Swipes NormalPhysical | Sword / Shield | 12 | — | — | — | — | Power 18Acc 80PP 15 | |
Focus Energy NormalStatus | Sword / Shield | 15 | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | 18 | — | — | — | — | Power 60Acc 100PP 25 | |
Venoshock PoisonSpecial | Sword / Shield | 21 | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Screech NormalStatus | Sword / Shield | 24 | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Night Slash DarkPhysical | Sword / Shield | 38 | — | — | — | — | Power 70Acc 100PP 15 | |
Toxic PoisonStatus | Sword / Shield | 27 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 30 | — | — | — | — | Power 70Acc 100PP 5 | |
Memento DarkStatus | Sword / Shield | 33 | — | — | — | — | Acc 100PP 10 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Belch PoisonSpecial | Sword / Shield | 43 | — | — | — | — | Power 120Acc 90PP 10 | |
Venom Drench PoisonStatus | Sword / Shield | 48 | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Explosion NormalPhysical | Sword / Shield | 53 | — | — | — | — | Power 250Acc 100PP 5 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Crunch DarkPhysical | Sword / Shield | — | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Fire Spin FireSpecial | Sword / Shield | — | TM13 | — | — | — | Power 35Acc 85PP 15 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Nasty Plot DarkStatus | Sword / Shield | — | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Play Rough FairyPhysical | Sword / Shield | — | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Tail Slap NormalPhysical | Sword / Shield | — | TM84 | — | — | — | Power 25Acc 85PP 10 | |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Throat Chop DarkPhysical | Sword / Shield | — | TR95 | — | — | — | Power 80Acc 100PP 15 | |
Burning Jealousy FireSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 5 | |
Corrosive Gas PoisonStatus | Sword / Shield | — | — | — | ✓ | — | Acc 100PP 40 The user surrounds everything around it with highly acidic gas and melts away items they hold. | Open calc with this move |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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Hard, pointed, sharp claws rake the target to inflict damage.
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The user spits fluid that works to melt the target. This may also lower the target’s defensive stats.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The user bites the target with viciously sharp fangs to inflict damage.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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The user slashes the target the instant the target lowers its guard. This move has a heightened chance of landing a critical hit.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user charges at the target using every bit of its power.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The target is attacked with a powerful beam.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
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The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
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