Pokédex / Sword / Shield / Hippowdon

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Heavyweight Pokémon

Short-tempered and easily moved to violence. It whips up whirlwinds of sand to crush its foes' spirits, then goes in for the attack.
The Pokémon summons a sandstorm when it enters a battle.
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Sword / Shield | 1 | — | — | — | — | Power 60Acc 100PP 25 The user bites the target with viciously sharp fangs to inflict damage. | Open calc with this move |
Fire Fang FirePhysical | Sword / Shield | 1 | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | Sword / Shield | 1 | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Sand Attack GroundStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Thunder Fang ElectricPhysical | Sword / Shield | 1 | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Yawn NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | 38 | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Sand Tomb GroundPhysical | Sword / Shield | 12 | TM49 | — | — | — | Power 35Acc 85PP 15 | |
Dig GroundPhysical | Sword / Shield | 16 | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Crunch DarkPhysical | Sword / Shield | 20 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | 24 | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 28 | — | — | — | — | Power 90Acc 85PP 20 | |
Roar NormalStatus | Sword / Shield | 32 | — | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
High Horsepower GroundPhysical | Sword / Shield | — | TR94 | — | — | — | Power 95Acc 95PP 10 | |
Double-Edge NormalPhysical | Sword / Shield | 50 | — | — | — | — | Power 120Acc 100PP 15 | |
Earthquake GroundPhysical | Sword / Shield | 44 | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Fissure GroundPhysical | Sword / Shield | 56 | — | — | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Slack Off NormalStatus | Sword / Shield | 62 | — | — | — | — | PP 5 The user slacks off, restoring its own HP by up to half of its max HP. | Open calc with this move |
Amnesia PsychicStatus | Sword / Shield | — | TR17 | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Heavy Slam SteelPhysical | Sword / Shield | — | TR79 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Iron Head SteelPhysical | Sword / Shield | — | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Muddy Water WaterSpecial | Sword / Shield | — | TR45 | — | — | — | Power 90Acc 85PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Revenge FightingPhysical | Sword / Shield | — | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | — | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Scorching Sands GroundSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 10 |
The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
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The user burrows into the ground, then attacks on the next turn.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user fiercely attacks the target using its entire body.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user sets off an earthquake that strikes every Pokémon around it.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user slams the target with its steel-hard head.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
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This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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This attack move varies in power and type depending on the weather.
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The user throws scorching sand at the target to attack. This may also leave the target with a burn.
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