Pokédex / Sword / Shield / Abomasnow

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Frost Tree Pokémon

A powerful Pokémon that can split huge boulders with ease. Dislikes associating with others and chooses to live quietly deep within the mountains, playing with the snow.
The Pokémon summons a hailstorm when it enters a battle.
Soundproofing gives the Pokémon full immunity to all sound-based moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aurora Veil IceStatus | Sword / Shield | 1 | — | — | — | — | PP 20 This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | Open calc with this move |
Ice Punch IcePhysical | Sword / Shield | 1 | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Leafage GrassPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 40 | |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Mist IceStatus | Sword / Shield | 1 | — | — | — | — | PP 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Open calc with this move |
Powder Snow IceSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Ice Shard IcePhysical | Sword / Shield | 15 | — | — | — | — | Power 40Acc 100PP 30 | |
Razor Leaf GrassPhysical | Sword / Shield | 20 | — | — | — | — | Power 55Acc 95PP 25 | |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Icy Wind IceSpecial | Sword / Shield | 25 | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Swagger NormalStatus | Sword / Shield | 30 | — | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | 49 | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Ingrain GrassStatus | Sword / Shield | 35 | — | — | — | — | PP 20 The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | Open calc with this move |
Wood Hammer GrassPhysical | Sword / Shield | 43 | — | — | — | — | Power 120Acc 100PP 15 | |
Sheer Cold IceSpecial | Sword / Shield | 56 | — | — | — | — | Acc 30PP 5 The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | — | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Bullet Seed GrassPhysical | Sword / Shield | — | TM50 | — | — | — | Power 25Acc 100PP 30 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icicle Spear IcePhysical | Sword / Shield | — | TM51 | — | — | — | Power 25Acc 100PP 30 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Leaf Storm GrassSpecial | Sword / Shield | — | TR71 | — | — | — | Power 130Acc 90PP 5 | |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Magical Leaf GrassSpecial | Sword / Shield | — | TM10 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Outrage DragonPhysical | Sword / Shield | — | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Sword / Shield | — | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Grassy Glide GrassPhysical | Sword / Shield | — | — | — | ✓ | — | Power 55Acc 100PP 20 |
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The target is punched with an icy fist. This may also leave the target with frostbite.
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The user attacks by pelting the target with leaves.
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The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.
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The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.
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Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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The user attacks with a gust of chilled air.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user slams its rugged body into the target to attack. This also damages the user.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user forcefully shoots seeds at the target two to five times in a row.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user launches sharp icicles at the target two to five times in a row.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user whips up a storm of leaves around the target. The recoil from this move lowers the user’s offensive stats.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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This attack move varies in power and type depending on the weather.
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Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
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