Pokédex / Sword / Shield / Elgyem

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Cerebral Pokémon

This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.
Anticipates an ally’s attack and dodges it.
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
Boosts move power when the Pokémon moves last.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Sword / Shield | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit with a weak telekinetic force to inflict damage. | Open calc with this move |
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Imprison PsychicStatus | Sword / Shield | 6 | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Teleport PsychicStatus | Sword / Shield | 12 | — | — | — | — | PP 20 The user switches places with a party Pokémon in waiting, if there is any able to battle. If a wild Pokémon uses this move, it flees. | Open calc with this move |
Psybeam PsychicSpecial | Sword / Shield | 18 | — | — | — | — | Power 65Acc 100PP 20 | |
Guard Split PsychicStatus | Sword / Shield | 24 | — | — | — | — | PP 10 The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | Open calc with this move |
Power Split PsychicStatus | Sword / Shield | 24 | — | — | — | — | PP 10 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | Open calc with this move |
Headbutt NormalPhysical | Sword / Shield | 30 | — | — | — | — | Power 70Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Sword / Shield | 36 | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Recover NormalStatus | Sword / Shield | 43 | — | — | — | — | PP 5 The user regenerates its cells to restore its own HP. | Open calc with this move |
Calm Mind PsychicStatus | Sword / Shield | 48 | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Wonder Room PsychicStatus | Sword / Shield | 54 | TM71 | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | 60 | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Agility PsychicStatus | Sword / Shield | — | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Cosmic Power PsychicStatus | Sword / Shield | — | TR44 | — | — | — | PP 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Guard Swap PsychicStatus | Sword / Shield | — | TM61 | — | — | — | PP 10 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Open calc with this move |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Nasty Plot DarkStatus | Sword / Shield | — | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Power Swap PsychicStatus | Sword / Shield | — | TM60 | — | — | — | PP 10 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Open calc with this move |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psyshock PsychicSpecial | Sword / Shield | — | TR25 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Reflect PsychicStatus | Sword / Shield | — | TM18 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Skill Swap PsychicStatus | Sword / Shield | — | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Steel Wing SteelPhysical | Sword / Shield | — | TM30 | — | — | — | Power 70Acc 90PP 25 | |
Stored Power PsychicSpecial | Sword / Shield | — | TR82 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Trick Room PsychicStatus | Sword / Shield | — | TM70 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Astonish GhostPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Destiny Bond GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Disable NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Psych Up NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Expanding Force PsychicSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Meteor Beam RockSpecial | Sword / Shield | — | — | — | ✓ | — | Power 120Acc 90PP 10 |
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The target is attacked with a peculiar ray. This may also leave the target confused.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The user focuses its willpower to its head and attacks the target.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is hit with wings of steel. This may also raise the user's Defense stat.
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The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user attacks the target while crying out in a startling fashion.
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The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
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In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
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