Pokédex / Sword / Shield / Beartic

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Freezing Pokémon

It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.
Boosts evasiveness in a hailstorm.
Boosts the Pokémon’s Speed stat in a hailstorm.
Boosts the Pokémon’s Speed stat in rain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aqua Jet WaterPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 20 The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed. | Open calc with this move |
Charm FairyStatus | Sword / Shield | 1 | TM29 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Endure NormalStatus | Sword / Shield | 1 | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Fury Swipes NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 18Acc 80PP 15 | |
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Icicle Crash IcePhysical | Sword / Shield | 1 | — | — | — | — | Power 85Acc 90PP 10 | |
Powder Snow IceSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Icy Wind IceSpecial | Sword / Shield | 9 | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Play Nice NormalStatus | Sword / Shield | 12 | — | — | — | — | PP 20 The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | Open calc with this move |
Brine WaterSpecial | Sword / Shield | 15 | TM55 | — | — | — | Power 65Acc 100PP 10 | |
Frost Breath IceSpecial | Sword / Shield | 18 | — | — | — | — | Power 60Acc 90PP 10 | |
Slash NormalPhysical | Sword / Shield | 21 | — | — | — | — | Power 70Acc 100PP 20 | |
Flail NormalPhysical | Sword / Shield | 24 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Swagger NormalStatus | Sword / Shield | 27 | — | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Hail IceStatus | Sword / Shield | 30 | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Thrash NormalPhysical | Sword / Shield | 33 | — | — | — | — | Power 120Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | 36 | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | 41 | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Sheer Cold IceSpecial | Sword / Shield | 46 | — | — | — | — | Acc 30PP 5 The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | 51 | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | — | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Sword / Shield | — | TR48 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. | Open calc with this move |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Dive WaterPhysical | Sword / Shield | — | TM45 | — | — | — | Power 80Acc 100PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Heavy Slam SteelPhysical | Sword / Shield | — | TR79 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Ice Punch IcePhysical | Sword / Shield | — | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Icicle Spear IcePhysical | Sword / Shield | — | TM51 | — | — | — | Power 25Acc 100PP 30 | |
Liquidation WaterPhysical | Sword / Shield | — | TR98 | — | — | — | Power 85Acc 100PP 10 | |
Low Kick FightingPhysical | Sword / Shield | — | TR07 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Play Rough FairyPhysical | Sword / Shield | — | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Throat Chop DarkPhysical | Sword / Shield | — | TR95 | — | — | — | Power 80Acc 100PP 15 |
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The user attacks by harshly dropping large icicles onto the target.
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The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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If the target's HP is half or less, this attack will hit with double the power.
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The user blows its cold breath on the target. This attack always results in a critical hit.
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The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user burrows into the ground, then attacks on the next turn.
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Diving on the first turn, the user floats up and attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The target is punched with an icy fist. This may also leave the target with frostbite.
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The user launches sharp icicles at the target two to five times in a row.
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The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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