Pokédex / Sword / Shield / Durant

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Iron Ant Pokémon

With their large mandibles, these Pokémon can crunch their way through rock. They work together to protect their eggs from Sandaconda.
Powers up Bug-type moves when the Pokémon’s HP is low.
Boosts the Attack stat, but lowers accuracy.
The Pokémon can’t use a move if it had used a move on the previous turn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Fury Cutter BugPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 95PP 20 The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | Open calc with this move |
Sand Attack GroundStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Vise Grip NormalPhysical | Sword / Shield | 4 | — | — | — | — | Power 55Acc 100PP 30 | |
Metal Claw SteelPhysical | Sword / Shield | 8 | — | — | — | — | Power 50Acc 95PP 35 | |
Beat Up DarkPhysical | Sword / Shield | 12 | TM37 | — | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Bug Bite BugPhysical | Sword / Shield | 16 | — | — | — | — | Power 60Acc 100PP 20 | |
Bite DarkPhysical | Sword / Shield | 20 | — | — | — | — | Power 60Acc 100PP 25 | |
Agility PsychicStatus | Sword / Shield | 24 | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Dig GroundPhysical | Sword / Shield | 28 | TM15 | — | — | — | Power 80Acc 100PP 10 | |
X-Scissor BugPhysical | Sword / Shield | 32 | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Crunch DarkPhysical | Sword / Shield | 36 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Metal Sound SteelStatus | Sword / Shield | 40 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | 44 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Entrainment NormalStatus | Sword / Shield | 48 | — | — | — | — | Acc 100PP 15 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | Open calc with this move |
Iron Defense SteelStatus | Sword / Shield | 52 | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Guillotine NormalPhysical | Sword / Shield | 56 | — | — | — | — | Acc 30PP 5 A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | — | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Retaliate NormalPhysical | Sword / Shield | — | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | — | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Thunder Fang ElectricPhysical | Sword / Shield | — | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
First Impression BugPhysical | Sword / Shield | — | — | ✓ | — | — | Power 90Acc 100PP 10 | |
Flail NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Infestation BugSpecial | Sword / Shield | — | — | ✓ | — | — | Power 20Acc 100PP 20 | |
Metal Burst SteelPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user retaliates with much greater force against the opponent that last inflicted damage on it. | Open calc with this move |
Struggle Bug BugSpecial | Sword / Shield | — | — | ✓ | — | — | Power 50Acc 100PP 20 | |
Skitter Smack BugPhysical | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 90PP 10 | |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 |
The target is gripped and squeezed from both sides to inflict damage.
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The target is raked with steel claws. This may also raise the user's Attack stat.
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user bites the target with viciously sharp fangs to inflict damage.
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The user burrows into the ground, then attacks on the next turn.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user slams the target with its steel-hard head.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
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The user charges at the target using every bit of its power.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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Although this move has great power, it only works the first turn each time the user enters battle.
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The target is infested and attacked for four to five turns. The target can't flee during this time.
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The user struggles against the target, dealing damage. This also lowers the target's offensive stats.
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The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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