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Irate Pokémon

Because it can’t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.
Boosts the Attack stat, but lowers accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Focus Energy NormalStatus | Sword / Shield | 1 | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Dragon Breath DragonSpecial | Sword / Shield | 4 | — | — | — | — | Power 60Acc 100PP 20 | |
Bite DarkPhysical | Sword / Shield | 8 | — | — | — | — | Power 60Acc 100PP 25 | |
Roar NormalStatus | Sword / Shield | 12 | — | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Assurance DarkPhysical | Sword / Shield | 16 | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Headbutt NormalPhysical | Sword / Shield | 20 | — | — | — | — | Power 70Acc 100PP 15 | |
Work Up NormalStatus | Sword / Shield | 24 | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Slam NormalPhysical | Sword / Shield | 28 | — | — | — | — | Power 80Acc 75PP 20 | |
Crunch DarkPhysical | Sword / Shield | 32 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | 36 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Dragon Pulse DragonSpecial | Sword / Shield | 40 | TR62 | — | — | — | Power 85Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | 44 | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Hyper Voice NormalSpecial | Sword / Shield | 48 | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Dragon Rush DragonPhysical | Sword / Shield | 52 | — | — | — | — | Power 100Acc 75PP 10 | |
Nasty Plot DarkStatus | Sword / Shield | 56 | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Outrage DragonPhysical | Sword / Shield | 60 | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Fang FirePhysical | Sword / Shield | — | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | — | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Fang ElectricPhysical | Sword / Shield | — | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Astonish GhostPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Belch PoisonSpecial | Sword / Shield | — | — | ✓ | — | — | Power 120Acc 90PP 10 | |
Double Hit NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 35Acc 90PP 10 | |
Head Smash RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 150Acc 80PP 5 | |
Draco Meteor DragonSpecial | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 90PP 5 |
A physical attack in which the user charges and slams into the target with its whole body.
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
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The user bites the target with viciously sharp fangs to inflict damage.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The target is attacked with a shock wave generated by the user's gaping mouth. This attack never misses.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user focuses its willpower to its head and attacks the target.
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The user attacks the target while crying out in a startling fashion.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user.
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Comets are summoned down from the sky onto the target. The recoil from this move lowers the user’s offensive stats.
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