Pokédex / Sword / Shield / Bergmite

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Ice Chunk Pokémon

Lives on mountains blanketed in perennial snow. It freezes water vapor in the air to make the ice helmet that it dons for defense.
This Pokémon has its own tempo, and that prevents it from becoming confused.
The Pokémon gradually regains HP in a hailstorm.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Harden NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Rapid Spin NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 100PP 40 | |
Tackle NormalPhysical | Sword / Shield | 3 | — | — | — | — | Power 40Acc 100PP 35 | |
Powder Snow IceSpecial | Sword / Shield | 6 | — | — | — | — | Power 40Acc 100PP 25 | |
Curse GhostStatus | Sword / Shield | 9 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Icy Wind IceSpecial | Sword / Shield | 12 | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Bite DarkPhysical | Sword / Shield | 21 | — | — | — | — | Power 60Acc 100PP 25 | |
Protect NormalStatus | Sword / Shield | 15 | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | 18 | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Iron Defense SteelStatus | Sword / Shield | 27 | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Ice Fang IcePhysical | Sword / Shield | 24 | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Crunch DarkPhysical | Sword / Shield | 33 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Recover NormalStatus | Sword / Shield | 30 | — | — | — | — | PP 5 The user regenerates its cells to restore its own HP. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 36 | — | — | — | — | Power 90Acc 85PP 20 | |
Blizzard IceSpecial | Sword / Shield | 39 | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Double-Edge NormalPhysical | Sword / Shield | 42 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icicle Spear IcePhysical | Sword / Shield | — | TM51 | — | — | — | Power 25Acc 100PP 30 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Aurora Veil IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | Open calc with this move |
Mirror Coat PsychicSpecial | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any special attack, inflicting double the damage taken. | Open calc with this move |
Mist IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Open calc with this move |
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A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The user bites the target with viciously sharp fangs to inflict damage.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user launches sharp icicles at the target two to five times in a row.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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