Pokédex / Sword / Shield / Barraskewda

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Skewer Pokémon

It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them.
Boosts the Pokémon’s Speed stat in rain.
Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aqua Jet WaterPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 20 The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | 1 | — | — | — | — | Power 60Acc 100PP 25 | |
Fury Attack NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 15Acc 85PP 20 | |
Peck FlyingPhysical | Sword / Shield | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Throat Chop DarkPhysical | Sword / Shield | 1 | TR95 | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | Sword / Shield | 18 | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Dive WaterPhysical | Sword / Shield | 24 | TM45 | — | — | — | Power 80Acc 100PP 10 | |
Laser Focus NormalStatus | Sword / Shield | 32 | — | — | — | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Crunch DarkPhysical | Sword / Shield | 40 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Liquidation WaterPhysical | Sword / Shield | 48 | TR98 | — | — | — | Power 85Acc 100PP 10 | |
Double-Edge NormalPhysical | Sword / Shield | 56 | — | — | — | — | Power 120Acc 100PP 15 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bounce FlyingPhysical | Sword / Shield | — | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Close Combat FightingPhysical | Sword / Shield | — | TR53 | — | — | — | Power 120Acc 100PP 5 | |
Drill Run GroundPhysical | Sword / Shield | — | TR87 | — | — | — | Power 80Acc 95PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Focus Energy NormalStatus | Sword / Shield | — | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Hydro Pump WaterSpecial | Sword / Shield | — | TR03 | — | — | — | Power 110Acc 80PP 5 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Fangs PsychicPhysical | Sword / Shield | — | TR97 | — | — | — | Power 85Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Sword / Shield | — | TR84 | — | — | — | Power 80Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Waterfall WaterPhysical | Sword / Shield | — | TR16 | — | — | — | Power 80Acc 100PP 15 | |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Flip Turn WaterPhysical | Sword / Shield | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Scale Shot DragonPhysical | Sword / Shield | — | — | — | ✓ | — | Power 25Acc 90PP 20 |
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The user bites the target with viciously sharp fangs to inflict damage.
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The target is jabbed repeatedly with a horn or beak two to five times in a row.
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The target is jabbed with a sharply pointed beak or horn.
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The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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Diving on the first turn, the user floats up and attacks on the next turn.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power.
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The target is blasted by a huge volume of water launched under great pressure.
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The target is attacked with a powerful beam.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user charges at the target and may make it flinch.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
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