Pokédex / Sword / Shield / Sizzlipede

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Radiator Pokémon

It wraps prey up with its heated body, cooking them in its coils. Once they’re well-done, it will voraciously nibble them down to the last morsel.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
Contact with the Pokémon may burn the attacker.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Smokescreen NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | Open calc with this move |
Wrap NormalPhysical | Sword / Shield | 5 | — | — | — | — | Power 15Acc 90PP 20 | |
Bite DarkPhysical | Sword / Shield | 10 | — | — | — | — | Power 60Acc 100PP 25 | |
Flame Wheel FirePhysical | Sword / Shield | 15 | — | — | — | — | Power 60Acc 100PP 25 | |
Bug Bite BugPhysical | Sword / Shield | 20 | — | — | — | — | Power 60Acc 100PP 20 | |
Coil PoisonStatus | Sword / Shield | 25 | — | — | — | — | PP 20 The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | Open calc with this move |
Slam NormalPhysical | Sword / Shield | 30 | — | — | — | — | Power 80Acc 75PP 20 | |
Fire Spin FireSpecial | Sword / Shield | 35 | TM13 | — | — | — | Power 35Acc 85PP 15 | |
Crunch DarkPhysical | Sword / Shield | 40 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Fire Lash FirePhysical | Sword / Shield | 45 | — | — | — | — | Power 80Acc 100PP 15 | |
Lunge BugPhysical | Sword / Shield | 50 | — | — | — | — | Power 80Acc 100PP 15 | |
Burn Up FireSpecial | Sword / Shield | 55 | — | — | — | — | Power 130Acc 100PP 5 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Bug Buzz BugSpecial | Sword / Shield | — | TR61 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Heat Crash FirePhysical | Sword / Shield | — | TR88 | — | — | — | Acc 100PP 10 The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Heat Wave FireSpecial | Sword / Shield | — | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Leech Life BugPhysical | Sword / Shield | — | TR18 | — | — | — | Power 80Acc 100PP 10 | |
Power Whip GrassPhysical | Sword / Shield | — | TR72 | — | — | — | Power 120Acc 85PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Sword / Shield | — | TR84 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Venoshock PoisonSpecial | Sword / Shield | — | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Knock Off DarkPhysical | Sword / Shield | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Struggle Bug BugSpecial | Sword / Shield | — | — | ✓ | — | — | Power 50Acc 100PP 20 | |
Scorching Sands GroundSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 10 | |
Skitter Smack BugPhysical | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 90PP 10 |
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A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
| Open calc with this move |
The user bites the target with viciously sharp fangs to inflict damage.
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The user cloaks itself in flames and charges at the target to deal damage. This may also leave the target with a burn.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user strikes the target with a burning lash. This also lowers the target's Defense stat.
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The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
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To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user vibrates to generate a damaging sound wave. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The user attacks by draining the target's blood. Some of the damage dealt to the target is absorbed by the user to restore their own HP.
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The user violently whirls its vines, tentacles, or the like to harshly lash the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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The user struggles against the target, dealing damage. This also lowers the target's offensive stats.
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The user throws scorching sand at the target to attack. This may also leave the target with a burn.
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The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
| Open calc with this move |