Pokédex / Sword / Shield / Sinistea

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Black Tea Pokémon

The teacup in which this Pokémon makes its home is a famous piece of antique tableware. Many forgeries are in circulation.
Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
May disable a move used on the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Withdraw WaterStatus | Sword / Shield | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Aromatic Mist FairyStatus | Sword / Shield | 6 | — | — | — | — | PP 20 The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Open calc with this move |
Mega Drain GrassSpecial | Sword / Shield | 12 | — | — | — | — | Power 40Acc 100PP 15 | |
Protect NormalStatus | Sword / Shield | 18 | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 24 | — | — | — | — | Power 70Acc 100PP 5 | |
Aromatherapy GrassStatus | Sword / Shield | 30 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status conditions affecting the user's party. | Open calc with this move |
Giga Drain GrassSpecial | Sword / Shield | 36 | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Nasty Plot DarkStatus | Sword / Shield | 42 | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | 48 | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Memento DarkStatus | Sword / Shield | 54 | — | — | — | — | Acc 100PP 10 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Shell Smash NormalStatus | Sword / Shield | 60 | — | — | — | — | PP 15 The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | Open calc with this move |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | — | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Metronome NormalStatus | Sword / Shield | — | TR14 | — | — | — | PP 10 The user waggles a finger and stimulates its brain into randomly using nearly any move. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Phantom Force GhostPhysical | Sword / Shield | — | TM86 | — | — | — | Power 90Acc 100PP 10 | |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Psyshock PsychicSpecial | Sword / Shield | — | TR25 | — | — | — | Power 80Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stored Power PsychicSpecial | Sword / Shield | — | TR82 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Wonder Room PsychicStatus | Sword / Shield | — | TM71 | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Poltergeist GhostPhysical | Sword / Shield | — | — | — | ✓ | — | Power 110Acc 90PP 5 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
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The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
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