Pokédex / Sword / Shield / Alcremie

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Cream Pokémon

When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.
Prevents itself and ally Pokémon from falling asleep.
Protects itself and its allies from attacks that limit their move choices.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aromatic Mist FairyStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Open calc with this move |
Decorate FairyStatus | Sword / Shield | 1 | — | — | — | — | PP 15 The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. | Open calc with this move |
Sweet Kiss FairyStatus | Sword / Shield | 1 | — | — | — | — | Acc 75PP 10 The user kisses the target with a sweet, angelic cuteness that causes confusion. | Open calc with this move |
Sweet Scent NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 A sweet scent that harshly lowers opposing Pokémon's evasiveness. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Draining Kiss FairySpecial | Sword / Shield | 15 | TM87 | — | — | — | Power 50Acc 100PP 10 | |
Aromatherapy GrassStatus | Sword / Shield | 20 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status conditions affecting the user's party. | Open calc with this move |
Attract NormalStatus | Sword / Shield | 25 | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Acid Armor PoisonStatus | Sword / Shield | 30 | — | — | — | — | PP 20 The user alters its cellular structure to liquefy itself, raising its defensive stats. | Open calc with this move |
Dazzling Gleam FairySpecial | Sword / Shield | 35 | TR92 | — | — | — | Power 80Acc 100PP 10 | |
Recover NormalStatus | Sword / Shield | 40 | — | — | — | — | PP 5 The user regenerates its cells to restore its own HP. | Open calc with this move |
Misty Terrain FairyStatus | Sword / Shield | 45 | TM89 | — | — | — | PP 10 This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | Open calc with this move |
Entrainment NormalStatus | Sword / Shield | 50 | — | — | — | — | Acc 100PP 15 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | Open calc with this move |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Charm FairyStatus | Sword / Shield | — | TM29 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Drain Punch FightingPhysical | Sword / Shield | — | TM63 | — | — | — | Power 75Acc 100PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Magic Room PsychicStatus | Sword / Shield | — | TM72 | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | Open calc with this move |
Magical Leaf GrassSpecial | Sword / Shield | — | TM10 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Metronome NormalStatus | Sword / Shield | — | TR14 | — | — | — | PP 10 The user waggles a finger and stimulates its brain into randomly using nearly any move. | Open calc with this move |
Mystical Fire FireSpecial | Sword / Shield | — | TM92 | — | — | — | Power 75Acc 100PP 10 | |
Play Rough FairyPhysical | Sword / Shield | — | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Psyshock PsychicSpecial | Sword / Shield | — | TR25 | — | — | — | Power 80Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Sword / Shield | — | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Stored Power PsychicSpecial | Sword / Shield | — | TR82 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Tri Attack NormalSpecial | Sword / Shield | — | TR19 | — | — | — | Power 80Acc 100PP 10 | |
Wonder Room PsychicStatus | Sword / Shield | — | TM71 | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Misty Explosion FairySpecial | Sword / Shield | — | — | — | ✓ | — | Power 100Acc 100PP 5 |
A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks with an energy-draining kiss that restores the user’s HP.
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The user emits a powerful flash of light to inflict damage on the target.
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The user attacks with an energy-draining punch that restores the user’s HP.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user attacks by breathing a special, hot fire. This also lowers the target's offensive stats.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
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The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite.
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The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.
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