Pokédex / Sword / Shield / Cufant

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Copperderm Pokémon

If a job requires serious strength, this Pokémon will excel at it. Its copper body tarnishes in the rain, turning a vibrant green color.
Removes additional effects to increase the power of moves when attacking.
Doubles the Pokémon’s weight.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Rollout RockPhysical | Sword / Shield | 5 | — | — | — | — | Power 30Acc 90PP 20 | |
Rock Smash FightingPhysical | Sword / Shield | 10 | — | — | — | — | Power 40Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | 15 | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Stomp NormalPhysical | Sword / Shield | 20 | — | — | — | — | Power 65Acc 100PP 20 | |
Iron Defense SteelStatus | Sword / Shield | 25 | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Dig GroundPhysical | Sword / Shield | 30 | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Strength NormalPhysical | Sword / Shield | 35 | — | — | — | — | Power 80Acc 100PP 15 | |
Iron Head SteelPhysical | Sword / Shield | 40 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Play Rough FairyPhysical | Sword / Shield | 45 | TR90 | — | — | — | Power 90Acc 90PP 10 | |
High Horsepower GroundPhysical | Sword / Shield | 50 | TR94 | — | — | — | Power 95Acc 95PP 10 | |
Superpower FightingPhysical | Sword / Shield | 55 | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Power Whip GrassPhysical | Sword / Shield | — | TR72 | — | — | — | Power 120Acc 85PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Blast RockPhysical | Sword / Shield | — | TM54 | — | — | — | Power 25Acc 90PP 10 | |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Belch PoisonSpecial | Sword / Shield | — | — | ✓ | — | — | Power 120Acc 90PP 10 | |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Double-Edge NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Fissure GroundPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Slam NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 80Acc 75PP 20 | |
Swagger NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Whirlwind NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 | |
Steel Roller SteelPhysical | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 100PP 5 |
A physical attack in which the user charges and slams into the target with its whole body.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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The user attacks with a punch. This may also lower the target’s defensive stats.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The target is stomped with a big foot. This may also make the target flinch.
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The user burrows into the ground, then attacks on the next turn.
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The target is slugged with a punch thrown at maximum power.
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The user slams the target with its steel-hard head.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The user fiercely attacks the target using its entire body.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked by a kick launched with muscle-packed power.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user violently whirls its vines, tentacles, or the like to harshly lash the target.
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The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user focuses its willpower to its head and attacks the target.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
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