Pokédex / Ultra Sun / Ultra Moon / Castform-Rainy

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Weather Pokémon

Form changes along with type to match the weather in battle, due to Forecast. Castform is always in its normal form outside of battle, regardless of weather.
Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition!
The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Ember FireSpecial | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Powder Snow IceSpecial | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Water Gun WaterSpecial | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 40Acc 100PP 25 | |
Headbutt NormalPhysical | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Power 70Acc 100PP 15 | |
Hail IceStatus | Ultra Sun / Ultra Moon | 20 | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | 20 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | 20 | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Weather Ball NormalSpecial | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 50Acc 100PP 10 | |
Blizzard IceSpecial | Ultra Sun / Ultra Moon | 35 | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Fire Blast FireSpecial | Ultra Sun / Ultra Moon | 35 | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Hydro Pump WaterSpecial | Ultra Sun / Ultra Moon | 35 | — | — | — | — | Power 110Acc 80PP 5 | |
Hurricane FlyingSpecial | Ultra Sun / Ultra Moon | 45 | — | — | — | — | Power 110Acc 70PP 10 | |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Ultra Sun / Ultra Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Ultra Sun / Ultra Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Ultra Sun / Ultra Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Ultra Sun / Ultra Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Scald WaterSpecial | Ultra Sun / Ultra Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Amnesia PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Clear Smog PoisonSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 50PP 15 The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | Open calc with this move |
Cosmic Power PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Open calc with this move |
Disable NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Future Sight PsychicSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 120Acc 100PP 10 | |
Guard Swap PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Open calc with this move |
Hex GhostSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 100PP 10 | |
Lucky Chant NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | Open calc with this move |
Ominous Wind GhostSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Reflect Type NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 15 The user reflects the target’s type, making it the same type as the target. | Open calc with this move |
Defog FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | Open calc with this move |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Last Resort NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Tailwind FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | Open calc with this move |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 20 |
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The target is attacked with small flames. This may also leave the target with a burn.
| Open calc with this move |
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
This attack move varies in power and type depending on the weather.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
This relentless attack does massive damage to a target affected by status conditions.
| Open calc with this move |
The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
| Open calc with this move |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
| Open calc with this move |
This move can be used only after the user has used all the other moves it knows in the battle.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |