Pokédex / Ultra Sun / Ultra Moon / Zygarde-50-Power-Construct

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Some say it can change to an even more powerful form when battling those who threaten the ecosystem.
Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. This may also make the target flinch. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | 1 | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dragon Breath DragonSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 20 | |
Glare NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user intimidates the target with the pattern on its belly to cause paralysis. | Open calc with this move |
Safeguard NormalStatus | Ultra Sun / Ultra Moon | 5 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Dig GroundPhysical | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 80Acc 100PP 10 | |
Bind NormalPhysical | Ultra Sun / Ultra Moon | 18 | — | — | ✓ | — | Power 15Acc 85PP 20 | |
Land’s Wrath GroundPhysical | Ultra Sun / Ultra Moon | 26 | — | — | — | — | Power 90Acc 100PP 10 | |
Sandstorm RockStatus | Ultra Sun / Ultra Moon | 35 | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Haze IceStatus | Ultra Sun / Ultra Moon | 44 | — | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | 51 | — | — | — | — | Power 80Acc 100PP 15 | |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | 55 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Camouflage NormalStatus | Ultra Sun / Ultra Moon | 59 | — | — | — | — | PP 20 The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | Open calc with this move |
Dragon Pulse DragonSpecial | Ultra Sun / Ultra Moon | 63 | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Coil PoisonStatus | Ultra Sun / Ultra Moon | 72 | — | — | — | — | PP 20 The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | Open calc with this move |
Outrage DragonPhysical | Ultra Sun / Ultra Moon | 80 | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Tail DragonPhysical | Ultra Sun / Ultra Moon | — | TM82 | — | — | — | Power 60Acc 90PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | Ultra Sun / Ultra Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Ultra Sun / Ultra Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Wave PoisonSpecial | Ultra Sun / Ultra Moon | — | TM34 | — | — | — | Power 95Acc 100PP 10 | |
Stone Edge RockPhysical | Ultra Sun / Ultra Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Block NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 5 The user blocks the target’s way with arms spread wide to prevent escape. | Open calc with this move |
Draco Meteor DragonSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 130Acc 90PP 5 | |
Earth Power GroundSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Hyper Voice NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Pain Split NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Stomping Tantrum GroundPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Superpower FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 | |
Core Enforcer DragonSpecial | Ultra Sun / Ultra Moon | — | — | — | — | ✓ | Power 100Acc 100PP 10 | |
Dragon Dance DragonStatus | Ultra Sun / Ultra Moon | — | — | — | — | ✓ | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Extreme Speed NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | — | ✓ | Power 80Acc 100PP 5 | |
Thousand Arrows GroundPhysical | Ultra Sun / Ultra Moon | — | — | — | — | ✓ | Power 90Acc 100PP 10 | |
Thousand Waves GroundPhysical | Ultra Sun / Ultra Moon | — | — | — | — | ✓ | Power 90Acc 100PP 10 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
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The user burrows into the ground, then attacks on the next turn.
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
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The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The user sets off an earthquake that strikes every Pokémon around it.
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The target is attacked with a shock wave generated by the user’s gaping mouth.
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The Pokémon rampages and attacks for two to three turns. It then becomes confused.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The target is knocked away, and a different Pokémon is dragged out.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.
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The user charges the target at blinding speed. This move always goes first.
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This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
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The user attacks with a wave that crawls along the ground. Those it hits can’t flee from battle.
| Open calc with this move |