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Coal Pokémon

It burns coal to produce energy. When it has burned through all of its coal, it becomes unable to move.
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
Turns the sunlight harsh when the Pokémon enters a battle.
A hard shell protects the Pokémon from critical hits.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Smog PoisonSpecial | Ultra Sun / Ultra Moon | 4 | — | — | — | — | Power 30Acc 70PP 20 | |
Withdraw WaterStatus | Ultra Sun / Ultra Moon | 7 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Rapid Spin NormalPhysical | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 50Acc 100PP 40 | |
Fire Spin FireSpecial | Ultra Sun / Ultra Moon | 13 | — | — | — | — | Power 35Acc 85PP 15 | |
Smokescreen NormalStatus | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Acc 100PP 20 The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. | Open calc with this move |
Flame Wheel FirePhysical | Ultra Sun / Ultra Moon | 18 | — | — | — | — | Power 60Acc 100PP 25 | |
Curse GhostStatus | Ultra Sun / Ultra Moon | 22 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Lava Plume FireSpecial | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 80Acc 100PP 15 | |
Body Slam NormalPhysical | Ultra Sun / Ultra Moon | 27 | — | — | — | — | Power 85Acc 100PP 15 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | 30 | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | 34 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | 38 | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Amnesia PsychicStatus | Ultra Sun / Ultra Moon | 40 | — | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Flail NormalPhysical | Ultra Sun / Ultra Moon | 42 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Heat Wave FireSpecial | Ultra Sun / Ultra Moon | 45 | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Shell Smash NormalStatus | Ultra Sun / Ultra Moon | 47 | — | — | — | — | PP 15 The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | Open calc with this move |
Inferno FireSpecial | Ultra Sun / Ultra Moon | 50 | — | — | — | — | Power 100Acc 50PP 5 | |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Explosion NormalPhysical | Ultra Sun / Ultra Moon | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ultra Sun / Ultra Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | Ultra Sun / Ultra Moon | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Ultra Sun / Ultra Moon | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Nature Power NormalStatus | Ultra Sun / Ultra Moon | — | TM96 | — | — | — | PP 20 This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Overheat FireSpecial | Ultra Sun / Ultra Moon | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Ultra Sun / Ultra Moon | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Stone Edge RockPhysical | Ultra Sun / Ultra Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Will-O-Wisp FireStatus | Ultra Sun / Ultra Moon | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Clear Smog PoisonSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 50PP 15 The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | Open calc with this move |
Endure NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Eruption FireSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 150Acc 100PP 5 | |
Fissure GroundPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Flame Burst FireSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Skull Bash NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 130Acc 100PP 10 | |
Superpower FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 120Acc 100PP 5 | |
Yawn NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
After You NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user helps the target and makes it use its move right after the user. | Open calc with this move |
Earth Power GroundSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Stealth Rock RockStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | Open calc with this move |
Stomping Tantrum GroundPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 |
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The target is attacked with a discharge of filthy gases. This may also poison the target.
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
| Open calc with this move |
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
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The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user sets off an earthquake that strikes every Pokémon around it.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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