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Puppet Pokémon

There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.”
The Pokémon is suffering from insomnia and cannot fall asleep.
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
May disable a move used on the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | ✓ | — | Power 65Acc 100PP 20 The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | Open calc with this move |
Screech NormalStatus | Ultra Sun / Ultra Moon | 4 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Night Shade GhostSpecial | Ultra Sun / Ultra Moon | 7 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Open calc with this move |
Spite GhostStatus | Ultra Sun / Ultra Moon | 10 | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Shadow Sneak GhostPhysical | Ultra Sun / Ultra Moon | 13 | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Will-O-Wisp FireStatus | Ultra Sun / Ultra Moon | 16 | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Feint Attack DarkPhysical | Ultra Sun / Ultra Moon | 19 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Hex GhostSpecial | Ultra Sun / Ultra Moon | 22 | — | — | — | — | Power 65Acc 100PP 10 | |
Curse GhostStatus | Ultra Sun / Ultra Moon | 26 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | 30 | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Embargo DarkStatus | Ultra Sun / Ultra Moon | 34 | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | Open calc with this move |
Sucker Punch DarkPhysical | Ultra Sun / Ultra Moon | 38 | — | — | — | — | Power 70Acc 100PP 5 | |
Snatch DarkStatus | Ultra Sun / Ultra Moon | 42 | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Grudge GhostStatus | Ultra Sun / Ultra Moon | 46 | — | — | — | — | PP 5 If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | Open calc with this move |
Trick PsychicStatus | Ultra Sun / Ultra Moon | 50 | — | — | ✓ | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Phantom Force GhostPhysical | Ultra Sun / Ultra Moon | 54 | — | ✓ | — | — | Power 90Acc 100PP 10 | |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | Ultra Sun / Ultra Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | Ultra Sun / Ultra Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Ultra Sun / Ultra Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dazzling Gleam FairySpecial | Ultra Sun / Ultra Moon | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Ultra Sun / Ultra Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Ultra Sun / Ultra Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Ultra Sun / Ultra Moon | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Ultra Sun / Ultra Moon | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Astonish GhostPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Confuse Ray GhostStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Destiny Bond GhostStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Disable NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Foresight NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Gunk Shot PoisonPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 120Acc 80PP 5 | |
Imprison PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Ominous Wind GhostSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Pursuit DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Ally Switch PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Foul Play DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 100PP 15 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Magic Coat PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Magic Room PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | Open calc with this move |
Pain Split NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Skill Swap PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Telekinesis PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user makes the target float with its psychic power. The target is easier to hit for three turns. | Open calc with this move |
The user extends its shadow and attacks the target from behind. This move always goes first.
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This relentless attack does massive damage to a target affected by status conditions.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
This move enables the user to attack first. This move fails if the target is not readying an attack.
| Open calc with this move |
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user damages opposing Pokémon by emitting a powerful flash.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A unique attack that varies in type depending on the Pokémon using it.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |