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Long Tail Pokémon

It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.
Powers up the Pokémon’s weaker moves.
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
Maximizes the number of times multistrike moves hit.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | Open calc with this move |
Dual Chop DragonPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 90PP 15 | |
Sand Attack GroundStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Scratch NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Baton Pass NormalStatus | Ultra Sun / Ultra Moon | 11 | — | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Tickle NormalStatus | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Fury Swipes NormalPhysical | Ultra Sun / Ultra Moon | 18 | — | — | — | — | Power 18Acc 80PP 15 | |
Swift NormalSpecial | Ultra Sun / Ultra Moon | 22 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Screech NormalStatus | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Agility PsychicStatus | Ultra Sun / Ultra Moon | 29 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Double Hit NormalPhysical | Ultra Sun / Ultra Moon | 32 | — | — | — | — | Power 35Acc 90PP 10 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | 36 | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Nasty Plot DarkStatus | Ultra Sun / Ultra Moon | 39 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Last Resort NormalPhysical | Ultra Sun / Ultra Moon | 43 | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Acrobatics FlyingPhysical | Ultra Sun / Ultra Moon | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Ultra Sun / Ultra Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Ultra Sun / Ultra Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Ultra Sun / Ultra Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Ultra Sun / Ultra Moon | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Bounce FlyingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Covet NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Fire Punch FirePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Foul Play DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 100PP 15 | |
Gunk Shot PoisonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 80PP 5 | |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Laser Focus NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Low Kick FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Seed Bomb GrassPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Uproar NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 20 |
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The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
| Open calc with this move |
Hard, pointed, sharp claws rake the target to inflict damage.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
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This move can be used only after the user has used all the other moves it knows in the battle.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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The user endearingly approaches the target, then steals the target’s held item.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The target is punched with an icy fist. This may also leave the target frozen.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |