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Hoodlum Pokémon

It taunts its opponents by spitting. It has a certain territory that it never leaves its whole life long.
The Pokémon may heal its own status conditions by shedding its skin.
The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Feint Attack DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Headbutt NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 70Acc 100PP 15 | |
Leer NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Sand Attack GroundStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | 12 | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Low Kick FightingPhysical | Ultra Sun / Ultra Moon | 16 | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Payback DarkPhysical | Ultra Sun / Ultra Moon | 20 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | 23 | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Chip Away NormalPhysical | Ultra Sun / Ultra Moon | 27 | — | — | — | — | Power 70Acc 100PP 20 | |
High Jump Kick FightingPhysical | Ultra Sun / Ultra Moon | 31 | — | — | — | — | Power 130Acc 90PP 10 | |
Scary Face NormalStatus | Ultra Sun / Ultra Moon | 34 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | 38 | — | — | — | — | Power 80Acc 100PP 15 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | 45 | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Rock Climb NormalPhysical | Ultra Sun / Ultra Moon | 51 | — | — | — | — | Power 90Acc 85PP 20 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | 58 | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Head Smash RockPhysical | Ultra Sun / Ultra Moon | 65 | — | — | — | — | Power 150Acc 80PP 5 | |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulk Up FightingStatus | Ultra Sun / Ultra Moon | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Ultra Sun / Ultra Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Claw DragonPhysical | Ultra Sun / Ultra Moon | — | TM02 | — | — | — | Power 80Acc 100PP 15 | |
Dragon Tail DragonPhysical | Ultra Sun / Ultra Moon | — | TM82 | — | — | — | Power 60Acc 90PP 10 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Ultra Sun / Ultra Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Ultra Sun / Ultra Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Poison Jab PoisonPhysical | Ultra Sun / Ultra Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Ultra Sun / Ultra Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Ultra Sun / Ultra Moon | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Smack Down RockPhysical | Ultra Sun / Ultra Moon | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Snarl DarkSpecial | Ultra Sun / Ultra Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Stone Edge RockPhysical | Ultra Sun / Ultra Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Dragon Pulse DragonSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Drain Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Dual Chop DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 40Acc 90PP 15 | |
Fire Punch FirePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Foul Play DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 100PP 15 | |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Iron Head SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Outrage DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Super Fang NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 90PP 10 The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | Open calc with this move |
Throat Chop DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks the target by smashing into it with incredible force. This may also confuse the target.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user slashes the target with huge sharp claws.
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The target is knocked away, and a different Pokémon is dragged out.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The target is attacked with a shock wave generated by the user’s gaping mouth.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
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The target is punched with an icy fist. This may also leave the target frozen.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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The Pokémon rampages and attacks for two to three turns. It then becomes confused.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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