Pokédex / Ultra Sun / Ultra Moon / Beheeyem

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Cerebral Pokémon

It has strong psychic powers. Using its fingers that flash three different colors, it controls its opponents and rewrites their memories.
Anticipates an ally’s attack and dodges it.
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
Boosts move power when the Pokémon moves last.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit by a weak telekinetic force. This may also confuse the target. | Open calc with this move |
Growl NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | Open calc with this move |
Heal Block PsychicStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | Open calc with this move |
Miracle Eye PsychicStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 40 Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Psychic Terrain PsychicStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Open calc with this move |
Synchronoise PsychicSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 120Acc 100PP 10 | |
Wonder Room PsychicStatus | Ultra Sun / Ultra Moon | 1 | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Psybeam PsychicSpecial | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Power 65Acc 100PP 20 | |
Headbutt NormalPhysical | Ultra Sun / Ultra Moon | 18 | — | — | — | — | Power 70Acc 100PP 15 | |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | 22 | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Imprison PsychicStatus | Ultra Sun / Ultra Moon | 25 | — | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Simple Beam NormalStatus | Ultra Sun / Ultra Moon | 29 | — | — | — | — | Acc 100PP 15 The user’s mysterious psychic wave changes the target’s Ability to Simple. | Open calc with this move |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | 32 | — | — | ✓ | — | Power 80Acc 90PP 15 | |
Psych Up NormalStatus | Ultra Sun / Ultra Moon | 36 | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Ultra Sun / Ultra Moon | 39 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Calm Mind PsychicStatus | Ultra Sun / Ultra Moon | 45 | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Recover NormalStatus | Ultra Sun / Ultra Moon | 50 | — | — | — | — | PP 5 Restoring its own cells, the user restores its own HP by half of its max HP. | Open calc with this move |
Guard Split PsychicStatus | Ultra Sun / Ultra Moon | 56 | — | — | — | — | PP 10 The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | Open calc with this move |
Power Split PsychicStatus | Ultra Sun / Ultra Moon | 58 | — | — | — | — | PP 10 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Charge Beam ElectricSpecial | Ultra Sun / Ultra Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Ultra Sun / Ultra Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Ultra Sun / Ultra Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Echoed Voice NormalSpecial | Ultra Sun / Ultra Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Embargo DarkStatus | Ultra Sun / Ultra Moon | — | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | Open calc with this move |
Energy Ball GrassSpecial | Ultra Sun / Ultra Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Ultra Sun / Ultra Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psyshock PsychicSpecial | Ultra Sun / Ultra Moon | — | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Reflect PsychicStatus | Ultra Sun / Ultra Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Ultra Sun / Ultra Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | Ultra Sun / Ultra Moon | — | TM51 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Ultra Sun / Ultra Moon | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
After You NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user helps the target and makes it use its move right after the user. | Open calc with this move |
Ally Switch PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Gravity PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 5 Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. | Open calc with this move |
Magic Coat PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Pain Split NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Recycle NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Skill Swap PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Telekinesis PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user makes the target float with its psychic power. The target is easier to hit for three turns. | Open calc with this move |
Trick PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Uproar NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
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Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
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The target is attacked with a peculiar ray. This may also leave the target confused.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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A unique attack that varies in type depending on the Pokémon using it.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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