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Playful Pokémon

It’s desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.
Powers up punching moves.
Moves can be used on the target regardless of its Abilities.
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Tackle NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Arm Thrust FightingPhysical | Ultra Sun / Ultra Moon | 7 | — | — | — | — | Power 15Acc 100PP 20 | |
Work Up NormalStatus | Ultra Sun / Ultra Moon | 10 | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Karate Chop FightingPhysical | Ultra Sun / Ultra Moon | 12 | — | — | — | — | Power 50Acc 100PP 25 | |
Comet Punch NormalPhysical | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Power 18Acc 85PP 15 | |
Slash NormalPhysical | Ultra Sun / Ultra Moon | 20 | — | — | — | — | Power 70Acc 100PP 20 | |
Circle Throw FightingPhysical | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 60Acc 90PP 10 | |
Vital Throw FightingPhysical | Ultra Sun / Ultra Moon | 27 | — | — | — | — | Power 70PP 10 The user attacks last. In return, this throw move never misses. | Open calc with this move |
Body Slam NormalPhysical | Ultra Sun / Ultra Moon | 33 | — | — | — | — | Power 85Acc 100PP 15 | |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | 39 | — | — | — | — | Power 80Acc 100PP 15 | |
Entrainment NormalStatus | Ultra Sun / Ultra Moon | 42 | — | — | — | — | Acc 100PP 15 The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | Open calc with this move |
Parting Shot DarkStatus | Ultra Sun / Ultra Moon | 45 | — | — | — | — | Acc 100PP 20 With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. | Open calc with this move |
Sky Uppercut FightingPhysical | Ultra Sun / Ultra Moon | 48 | — | — | — | — | Power 85Acc 90PP 15 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Ultra Sun / Ultra Moon | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Ultra Sun / Ultra Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | Ultra Sun / Ultra Moon | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Ultra Sun / Ultra Moon | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Ultra Sun / Ultra Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Ultra Sun / Ultra Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Ultra Sun / Ultra Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Ultra Sun / Ultra Moon | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Stone Edge RockPhysical | Ultra Sun / Ultra Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Ultra Sun / Ultra Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Ultra Sun / Ultra Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Foul Play DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 95Acc 100PP 15 | |
Me First NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. | Open calc with this move |
Power Trip DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 20Acc 100PP 10 | |
Quash DarkStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 15 The user suppresses the target and makes its move go last. | Open calc with this move |
Quick Guard FightingStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Storm Throw FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Block NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 5 The user blocks the target’s way with arms spread wide to prevent escape. | Open calc with this move |
Covet NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Drain Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Dual Chop DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 40Acc 90PP 15 | |
Endeavor NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 5 This attack move cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Fire Punch FirePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Gunk Shot PoisonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 80PP 5 | |
Helping Hand NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Hyper Voice NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Iron Head SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Low Kick FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Superpower FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Uproar NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
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A physical attack in which the user charges and slams into the target with its whole body.
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The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
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The target is attacked with a sharp chop. Critical hits land more easily.
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The target is hit with a flurry of punches that strike two to five times in a row.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The user attacks the target with an uppercut thrown skyward with force.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type depending on the Pokémon using it.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
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The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.
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The user strikes the target with a fierce blow. This attack always results in a critical hit.
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The user endearingly approaches the target, then steals the target’s held item.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is punched with an icy fist. This may also leave the target frozen.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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