Pokédex / Ultra Sun / Ultra Moon / Vikavolt

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Stag Beetle Pokémon

Vikavolt flusters opponents with acrobatic flying maneuvers. This creates an opening for it to deliver an electric beam attack.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Air Slash FlyingSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 75Acc 95PP 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | Open calc with this move |
Bite DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 25 | |
Charge ElectricStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | Open calc with this move |
Mud-Slap GroundSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 20Acc 100PP 10 | |
String Shot BugStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 95PP 40 The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | 1 | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Vise Grip NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 55Acc 100PP 30 | |
Bug Bite BugPhysical | Ultra Sun / Ultra Moon | 13 | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Spark ElectricPhysical | Ultra Sun / Ultra Moon | 16 | — | — | — | — | Power 65Acc 100PP 20 | |
Acrobatics FlyingPhysical | Ultra Sun / Ultra Moon | 19 | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Guillotine NormalPhysical | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Acc 30PP 5 A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | Open calc with this move |
Bug Buzz BugSpecial | Ultra Sun / Ultra Moon | 31 | — | — | — | — | Power 90Acc 100PP 10 | |
Dig GroundPhysical | Ultra Sun / Ultra Moon | 37 | — | — | — | — | Power 80Acc 100PP 10 | |
Zap Cannon ElectricSpecial | Ultra Sun / Ultra Moon | 41 | — | — | — | — | Power 120Acc 50PP 5 | |
Agility PsychicStatus | Ultra Sun / Ultra Moon | 49 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Charge Beam ElectricSpecial | Ultra Sun / Ultra Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | Ultra Sun / Ultra Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Ultra Sun / Ultra Moon | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Ultra Sun / Ultra Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Poison Jab PoisonPhysical | Ultra Sun / Ultra Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roost FlyingStatus | Ultra Sun / Ultra Moon | — | TM19 | — | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sky Drop FlyingPhysical | Ultra Sun / Ultra Moon | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Volt Switch ElectricSpecial | Ultra Sun / Ultra Moon | — | TM72 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Ultra Sun / Ultra Moon | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
X-Scissor BugPhysical | Ultra Sun / Ultra Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Electroweb ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Laser Focus NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Magnet Rise ElectricStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user hurls mud in the target’s face to inflict damage and lower its accuracy.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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The target is gripped and squeezed from both sides to inflict damage.
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
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The user burrows into the ground, then attacks on the next turn.
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The user fires an electric blast like a cannon to inflict damage and cause paralysis.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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