Pokédex / Ultra Sun / Ultra Moon / Dewpider

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Water Bubble Pokémon

It can only breathe oxygen that has dissolved in water, so it wears a water bubble on its head when it walks around on land.
Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
Restores HP if hit by a Water-type move instead of taking damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bubble WaterSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | Open calc with this move |
Water Sport WaterStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 15 The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | Open calc with this move |
Infestation BugSpecial | Ultra Sun / Ultra Moon | 5 | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Spider Web BugStatus | Ultra Sun / Ultra Moon | 8 | — | — | — | — | PP 10 The user ensnares the target with thin, gooey silk so it can’t flee from battle. | Open calc with this move |
Bug Bite BugPhysical | Ultra Sun / Ultra Moon | 13 | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Bubble Beam WaterSpecial | Ultra Sun / Ultra Moon | 16 | — | — | — | — | Power 65Acc 100PP 20 | |
Bite DarkPhysical | Ultra Sun / Ultra Moon | 21 | — | — | — | — | Power 60Acc 100PP 25 | |
Aqua Ring WaterStatus | Ultra Sun / Ultra Moon | 24 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Leech Life BugPhysical | Ultra Sun / Ultra Moon | 29 | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | 32 | — | — | — | — | Power 80Acc 100PP 15 | |
Lunge BugPhysical | Ultra Sun / Ultra Moon | 37 | — | — | — | — | Power 80Acc 100PP 15 | |
Mirror Coat PsychicSpecial | Ultra Sun / Ultra Moon | 40 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any special attack, inflicting double the damage taken. | Open calc with this move |
Liquidation WaterPhysical | Ultra Sun / Ultra Moon | 45 | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Entrainment NormalStatus | Ultra Sun / Ultra Moon | 48 | — | — | — | — | Acc 100PP 15 The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Ultra Sun / Ultra Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frost Breath IceSpecial | Ultra Sun / Ultra Moon | — | TM79 | — | — | — | Power 60Acc 90PP 10 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Ultra Sun / Ultra Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Poison Jab PoisonPhysical | Ultra Sun / Ultra Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Ultra Sun / Ultra Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Ultra Sun / Ultra Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Ultra Sun / Ultra Moon | — | TM98 | — | — | — | Power 80Acc 100PP 15 | |
X-Scissor BugPhysical | Ultra Sun / Ultra Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Aurora Beam IceSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Power Split PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | Open calc with this move |
Spit Up NormalSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | Open calc with this move |
Sticky Web BugStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | Open calc with this move |
Stockpile NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Giga Drain GrassSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Magic Coat PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Magic Room PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | Open calc with this move |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Wonder Room PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
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The target is infested and attacked for four to five turns. The target can’t flee during this time.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
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The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user blows its cold breath on the target. This attack always results in a critical hit.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user charges at the target and may make it flinch.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |