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Flailing Pokémon

Stufful hates to be hugged or touched in any way. It will squirm, thrash, and resist with amazing power.
Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
The Pokémon can’t use any held items.
Contact with the Pokémon may cause infatuation.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Tackle NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Bide NormalPhysical | Ultra Sun / Ultra Moon | 5 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Baby-Doll Eyes FairyStatus | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Acc 100PP 30 The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | Open calc with this move |
Brutal Swing DarkPhysical | Ultra Sun / Ultra Moon | 14 | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Flail NormalPhysical | Ultra Sun / Ultra Moon | 19 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Payback DarkPhysical | Ultra Sun / Ultra Moon | 23 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Take Down NormalPhysical | Ultra Sun / Ultra Moon | 28 | — | — | — | — | Power 90Acc 85PP 20 | |
Hammer Arm FightingPhysical | Ultra Sun / Ultra Moon | 32 | — | — | — | — | Power 100Acc 90PP 10 | |
Thrash NormalPhysical | Ultra Sun / Ultra Moon | 37 | — | — | — | — | Power 120Acc 100PP 10 | |
Pain Split NormalStatus | Ultra Sun / Ultra Moon | 41 | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Double-Edge NormalPhysical | Ultra Sun / Ultra Moon | 46 | — | — | — | — | Power 120Acc 100PP 15 | |
Superpower FightingPhysical | Ultra Sun / Ultra Moon | 50 | — | — | ✓ | — | Power 120Acc 100PP 5 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Ultra Sun / Ultra Moon | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Ultra Sun / Ultra Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Ultra Sun / Ultra Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Ultra Sun / Ultra Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Endure NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Force Palm FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 75Acc 100PP 15 | |
Mega Kick NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 120Acc 75PP 5 | |
Stomping Tantrum GroundPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 75Acc 100PP 10 | |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 75Acc 100PP 15 | |
Wide Guard RockStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user and its allies are protected from wide-ranging attacks for one turn. | Open calc with this move |
Bind NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 15Acc 85PP 20 | |
Dual Chop DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 40Acc 90PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Iron Head SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
A physical attack in which the user charges and slams into the target with its whole body.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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A reckless, life-risking tackle. This also damages the user quite a lot.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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A unique attack that varies in type depending on the Pokémon using it.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The target is attacked with a shock wave. This may also leave the target with paralysis.
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The target is punched with an icy fist. This may also leave the target frozen.
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The target is attacked by a kick launched with muscle-packed power.
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Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
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The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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