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Long Leg Pokémon

Ariados’s feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. This Pokémon constricts the foe with thin and strong silk webbing.
Powers up Bug-type moves when the Pokémon is in trouble.
Prevents the Pokémon from falling asleep.
Powers up moves if they become critical hits.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bug Bite BugPhysical | X / Y | 1 | — | — | — | — | Power 60Acc 100PP 20 The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | Open calc with this move |
Constrict NormalPhysical | X / Y | 1 | — | — | — | — | Power 10Acc 100PP 35 | |
Fell Stinger BugPhysical | X / Y | 1 | — | — | — | — | Power 50Acc 100PP 25 | |
Poison Sting PoisonPhysical | X / Y | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Scary Face NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
String Shot BugStatus | X / Y | 1 | — | — | — | — | Acc 95PP 40 The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | Open calc with this move |
Venom Drench PoisonStatus | X / Y | 1 | — | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Leech Life BugPhysical | X / Y | 12 | — | — | — | — | Power 80Acc 100PP 10 | |
Night Shade GhostSpecial | X / Y | 15 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Open calc with this move |
Shadow Sneak GhostPhysical | X / Y | 19 | — | — | — | — | Power 40Acc 100PP 30 | |
Fury Swipes NormalPhysical | X / Y | 23 | — | — | — | — | Power 18Acc 80PP 15 | |
Sucker Punch DarkPhysical | X / Y | 28 | — | — | — | — | Power 70Acc 100PP 5 | |
Spider Web BugStatus | X / Y | 32 | — | — | — | — | PP 10 The user ensnares the target with thin, gooey silk so it can’t flee from battle. | Open calc with this move |
Agility PsychicStatus | X / Y | 37 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Pin Missile BugPhysical | X / Y | 41 | — | — | — | — | Power 25Acc 95PP 20 | |
Psychic PsychicSpecial | X / Y | 46 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Poison Jab PoisonPhysical | X / Y | 50 | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Cross Poison PoisonPhysical | X / Y | 55 | — | — | — | — | Power 70Acc 100PP 20 | |
Sticky Web BugStatus | X / Y | 58 | — | — | — | — | PP 20 The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | X / Y | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Infestation BugSpecial | X / Y | — | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | X / Y | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | X / Y | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Struggle Bug BugSpecial | X / Y | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Venoshock PoisonSpecial | X / Y | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
X-Scissor BugPhysical | X / Y | — | TM81 | — | — | — | Power 80Acc 100PP 15 |
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The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.
| Open calc with this move |
When the user knocks out a target with this move, the user’s Attack stat rises sharply.
| Open calc with this move |
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user extends its shadow and attacks the target from behind. This move always goes first.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
This move enables the user to attack first. This move fails if the target is not readying an attack.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
| Open calc with this move |
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is infested and attacked for four to five turns. The target can’t flee during this time.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
Unsanitary sludge is hurled at the target. This may also poison the target.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
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While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |