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Bite Pokémon

Poochyena is an omnivore—it will eat anything. A distinguishing feature is how large its fangs are compared to its body. This Pokémon tries to intimidate its foes by making the hair on its tail bristle out.
Enables a sure getaway from wild Pokémon.
Boosts the Speed stat if the Pokémon has a status condition.
Some move types scare it and boost its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Howl NormalStatus | X / Y | 5 | — | — | — | — | PP 40 The user howls loudly to raise its spirit, which raises its Attack stat. | Open calc with this move |
Sand Attack GroundStatus | X / Y | 9 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Bite DarkPhysical | X / Y | 13 | — | — | — | — | Power 60Acc 100PP 25 | |
Odor Sleuth NormalStatus | X / Y | 17 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Roar NormalStatus | X / Y | 21 | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Swagger NormalStatus | X / Y | 25 | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Assurance DarkPhysical | X / Y | 29 | — | — | — | — | Power 60Acc 100PP 10 | |
Scary Face NormalStatus | X / Y | 33 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Embargo DarkStatus | X / Y | 41 | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Taunt DarkStatus | X / Y | 37 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Take Down NormalPhysical | X / Y | 45 | — | — | — | — | Power 90Acc 85PP 20 | |
Crunch DarkPhysical | X / Y | 53 | — | — | — | — | Power 80Acc 100PP 15 | |
Sucker Punch DarkPhysical | X / Y | 49 | — | ✓ | — | — | Power 70Acc 100PP 5 | |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | X / Y | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Incinerate FireSpecial | X / Y | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Retaliate NormalPhysical | X / Y | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | X / Y | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | X / Y | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | X / Y | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Astonish GhostPhysical | X / Y | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Covet NormalPhysical | X / Y | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Fire Fang FirePhysical | X / Y | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | X / Y | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Leer NormalStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Me First NormalStatus | X / Y | — | — | ✓ | — | — | PP 20 The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first. | Open calc with this move |
Play Rough FairyPhysical | X / Y | — | — | ✓ | — | — | Power 90Acc 90PP 10 | |
Poison Fang PoisonPhysical | X / Y | — | — | ✓ | — | — | Power 50Acc 100PP 15 | |
Snatch DarkStatus | X / Y | — | — | ✓ | — | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Thunder Fang ElectricPhysical | X / Y | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Yawn NormalStatus | X / Y | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
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If the target has already taken some damage in the same turn, this attack’s power is doubled.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type depending on the Pokémon using it.
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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The user endearingly approaches the target, then steals the target’s held item.
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The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
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The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
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The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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The user bites the target with toxic fangs. This may also leave the target badly poisoned.
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The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
| Open calc with this move |