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Avianoid Pokémon

The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
Makes status moves more likely to miss.
The Pokémon only takes damage from attacks.
Powers up “not very effective” moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Gust FlyingSpecial | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 A gust of wind is whipped up by wings and launched at the target to inflict damage. | Open calc with this move |
Miracle Eye PsychicStatus | X / Y | 1 | — | — | — | — | PP 40 Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Hypnosis PsychicStatus | X / Y | 4 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Psywave PsychicSpecial | X / Y | 8 | — | — | — | — | Acc 100PP 15 The target is attacked with an odd psychic wave. The attack varies in intensity. | Open calc with this move |
Tailwind FlyingStatus | X / Y | 11 | — | — | — | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | Open calc with this move |
Whirlwind NormalStatus | X / Y | 14 | — | — | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Psybeam PsychicSpecial | X / Y | 18 | — | — | — | — | Power 65Acc 100PP 20 | |
Air Cutter FlyingSpecial | X / Y | 21 | — | — | — | — | Power 60Acc 95PP 25 | |
Light Screen PsychicStatus | X / Y | 24 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Reflect PsychicStatus | X / Y | 28 | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Synchronoise PsychicSpecial | X / Y | 31 | — | — | — | — | Power 120Acc 100PP 10 | |
Mirror Move FlyingStatus | X / Y | 34 | — | — | — | — | PP 20 The user counters the target by mimicking the target’s last move. | Open calc with this move |
Gravity PsychicStatus | X / Y | 38 | — | — | — | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | Open calc with this move |
Air Slash FlyingSpecial | X / Y | 41 | — | — | — | — | Power 75Acc 95PP 15 | |
Psychic PsychicSpecial | X / Y | 44 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Cosmic Power PsychicStatus | X / Y | 48 | — | — | — | — | PP 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Open calc with this move |
Sky Attack FlyingPhysical | X / Y | 50 | — | — | — | — | Power 140Acc 90PP 5 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | X / Y | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | X / Y | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | X / Y | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dazzling Gleam FairySpecial | X / Y | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | X / Y | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | X / Y | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Flash Cannon SteelSpecial | X / Y | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Fly FlyingPhysical | X / Y | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | X / Y | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | X / Y | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psyshock PsychicSpecial | X / Y | — | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roost FlyingStatus | X / Y | — | TM19 | ✓ | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | X / Y | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | X / Y | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | X / Y | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | X / Y | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Steel Wing SteelPhysical | X / Y | — | TM51 | ✓ | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | X / Y | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | X / Y | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Ancient Power RockSpecial | X / Y | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Future Sight PsychicSpecial | X / Y | — | — | ✓ | — | — | Power 120Acc 100PP 10 | |
Psycho Shift PsychicStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 10 Using its psychic power of suggestion, the user transfers its status conditions to the target. | Open calc with this move |
Skill Swap PsychicStatus | X / Y | — | — | ✓ | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Stored Power PsychicSpecial | X / Y | — | — | ✓ | — | — | Power 20Acc 100PP 10 |
The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
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Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
| Open calc with this move |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user damages opposing Pokémon by emitting a powerful flash.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
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The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
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Two turns after this move is used, a hunk of psychic energy attacks the target.
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The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
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