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Cave Pokémon

It warms its body by absorbing sunlight with its wings. When its body temperature falls, it can no longer move.
Inflicts damage to the attacker on contact.
Removes additional effects to increase move damage.
Moves can be used on the target regardless of its Abilities.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Scratch NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Hone Claws DarkStatus | X / Y | 5 | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Bite DarkPhysical | X / Y | 9 | — | — | — | — | Power 60Acc 100PP 25 | |
Scary Face NormalStatus | X / Y | 13 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Dragon Rage DragonSpecial | X / Y | 18 | — | — | — | — | Acc 100PP 10 This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | Open calc with this move |
Slash NormalPhysical | X / Y | 21 | — | — | — | — | Power 70Acc 100PP 20 | |
Crunch DarkPhysical | X / Y | 25 | — | — | — | — | Power 80Acc 100PP 15 | |
Dragon Claw DragonPhysical | X / Y | 27 | TM02 | — | — | — | Power 80Acc 100PP 15 | |
Chip Away NormalPhysical | X / Y | 31 | — | — | — | — | Power 70Acc 100PP 20 | |
Revenge FightingPhysical | X / Y | 35 | — | — | — | — | Power 60Acc 100PP 10 | |
Night Slash DarkPhysical | X / Y | 40 | — | — | — | — | Power 70Acc 100PP 15 | |
Dragon Tail DragonPhysical | X / Y | 45 | TM82 | — | — | — | Power 60Acc 90PP 10 | |
Rock Climb NormalPhysical | X / Y | 49 | — | — | — | — | Power 90Acc 85PP 20 | |
Superpower FightingPhysical | X / Y | 55 | — | — | — | — | Power 120Acc 100PP 5 | |
Outrage DragonPhysical | X / Y | 62 | — | — | — | — | Power 120Acc 100PP 10 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | X / Y | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Charge Beam ElectricSpecial | X / Y | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | X / Y | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | X / Y | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | X / Y | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | X / Y | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Flash Cannon SteelSpecial | X / Y | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | X / Y | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Incinerate FireSpecial | X / Y | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Power-Up Punch FightingPhysical | X / Y | — | TM98 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Retaliate NormalPhysical | X / Y | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | X / Y | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Rock Slide RockPhysical | X / Y | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | X / Y | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | X / Y | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Smack Down RockPhysical | X / Y | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Snarl DarkSpecial | X / Y | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Strength NormalPhysical | X / Y | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Surf WaterSpecial | X / Y | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | X / Y | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Torment DarkStatus | X / Y | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Crush Claw NormalPhysical | X / Y | — | — | ✓ | — | — | Power 75Acc 95PP 10 | |
Feint Attack DarkPhysical | X / Y | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Fire Fang FirePhysical | X / Y | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Glare NormalStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 30 The user intimidates the target with the pattern on its belly to cause paralysis. | Open calc with this move |
Iron Tail SteelPhysical | X / Y | — | — | ✓ | — | — | Power 100Acc 75PP 15 | |
Metal Claw SteelPhysical | X / Y | — | — | ✓ | — | — | Power 50Acc 95PP 35 | |
Poison Tail PoisonPhysical | X / Y | — | — | ✓ | — | — | Power 50Acc 100PP 25 | |
Pursuit DarkPhysical | X / Y | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Snatch DarkStatus | X / Y | — | — | ✓ | — | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Sucker Punch DarkPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 5 | |
Thunder Fang ElectricPhysical | X / Y | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Draco Meteor DragonSpecial | X / Y | — | — | — | ✓ | — | Power 130Acc 90PP 5 |
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Hard, pointed, sharp claws rake the target to inflict damage.
| Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The user slashes the target with huge, sharp claws.
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Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
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An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The user attacks the target by smashing into it with incredible force. This may also confuse the target.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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The user sets off an earthquake that strikes every Pokémon around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
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The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
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The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
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Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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