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Cotton Candy Pokémon

Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy.
Prevents itself and ally Pokémon from falling asleep.
Boosts the Speed stat if its held item is used or lost.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Sweet Scent NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. | Open calc with this move |
Tackle NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Fairy Wind FairySpecial | X / Y | 5 | — | — | — | — | Power 40Acc 100PP 30 | |
Play Nice NormalStatus | X / Y | 8 | — | — | — | — | PP 20 The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | Open calc with this move |
Fake Tears DarkStatus | X / Y | 10 | — | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Round NormalSpecial | X / Y | 13 | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Cotton Spore GrassStatus | X / Y | 17 | — | — | — | — | Acc 100PP 40 The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats. | Open calc with this move |
Endeavor NormalPhysical | X / Y | 21 | — | — | — | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Aromatherapy GrassStatus | X / Y | 26 | — | — | — | — | PP 5 The user releases a soothing scent that heals all status conditions affecting the user’s party. | Open calc with this move |
Draining Kiss FairySpecial | X / Y | 31 | — | — | — | — | Power 50Acc 100PP 10 | |
Energy Ball GrassSpecial | X / Y | 36 | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Cotton Guard GrassStatus | X / Y | 41 | — | — | — | — | PP 10 The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. | Open calc with this move |
Wish NormalStatus | X / Y | 45 | — | — | — | — | PP 10 One turn after this move is used, the target’s HP is restored by half the user’s max HP. | Open calc with this move |
Play Rough FairyPhysical | X / Y | 49 | — | — | — | — | Power 90Acc 90PP 10 | |
Light Screen PsychicStatus | X / Y | 58 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Safeguard NormalStatus | X / Y | 67 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | X / Y | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dazzling Gleam FairySpecial | X / Y | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | X / Y | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | X / Y | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | X / Y | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | X / Y | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Surf WaterSpecial | X / Y | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunderbolt ElectricSpecial | X / Y | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
After You NormalStatus | X / Y | — | — | ✓ | — | — | PP 15 The user helps the target and makes it use its move right after the user. | Open calc with this move |
Belly Drum NormalStatus | X / Y | — | — | ✓ | — | — | PP 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Open calc with this move |
Copycat NormalStatus | X / Y | — | — | ✓ | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Yawn NormalStatus | X / Y | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user stirs up a fairy wind and strikes the target with it.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
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The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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The user damages opposing Pokémon by emitting a powerful flash.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |