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Wicked Pokémon

A POKéMON that was feared as a forest guardian. It can read the foe’s mind and take preemptive action.
Raises SPEED in sunshine.
Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.
Steals an item when hit by another Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growth NormalStatus | XD | 1 | — | — | — | — | PP 20 The user’s body is forced to grow, raising the SP. ATK stat. | Open calc with this move |
Harden NormalStatus | XD | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its DEFENSE stat. | Open calc with this move |
Nature Power NormalStatus | XD | 1 | — | — | — | — | PP 20 An attack that changes type depending on the user’s location. | Open calc with this move |
Pound NormalPhysical | XD | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Aerial Ace FlyingPhysical | XD | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | XD | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Brick Break FightingPhysical | XD | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bullet Seed GrassPhysical | XD | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Cut NormalPhysical | XD | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | XD | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | XD | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | XD | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | XD | — | HM05 | — | — | — | Acc 100PP 20 A blast of light that cuts the foe’s accuracy. It also illuminates caves. | Open calc with this move |
Frustration NormalPhysical | XD | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Giga Drain GrassSpecial | XD | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Hidden Power NormalSpecial | XD | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | XD | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | XD | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rest PsychicStatus | XD | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | XD | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Smash FightingPhysical | XD | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | XD | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | XD | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | XD | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Solar Beam GrassSpecial | XD | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | XD | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | XD | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Thief DarkPhysical | XD | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | XD | — | TM41 | — | — | — | Acc 100PP 15 It enrages the foe, making it incapable of using the same move successively. | Open calc with this move |
Toxic PoisonStatus | XD | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Body Slam NormalPhysical | XD | — | — | — | ✓ | — | Power 85Acc 100PP 15 | |
Double-Edge NormalPhysical | XD | — | — | — | ✓ | — | Power 120Acc 100PP 15 | |
Mimic NormalStatus | XD | — | — | — | ✓ | — | PP 10 The user copies the move last used by the foe for the rest of the battle. | Open calc with this move |
Self-Destruct NormalPhysical | XD | — | — | — | ✓ | — | Power 200Acc 100PP 5 | |
Substitute NormalStatus | XD | — | — | — | ✓ | — | PP 10 The user creates a decoy using one- quarter of its full HP. | Open calc with this move |
Swagger NormalStatus | XD | — | — | — | ✓ | — | Acc 85PP 15 A move that makes the foe confused, but also sharply raises its ATTACK. | Open calc with this move |
A physical attack delivered with a long tail or a foreleg, etc.
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An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.
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The user shoots seeds at the foe. Two to five seeds are shot at once.
| Open calc with this move |
A basic attack. It can be used to cut down thin trees and grass.
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An attack that hits on the 2nd turn. Can also be used to exit dungeons.
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An attack that is boosted if user is burned, poisoned, or paralyzed.
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A harsh attack that absorbs half the damage it inflicted to restore HP.
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An attack that varies in type and intensity depending on the user.
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A severely damaging attack that makes the user rest on the next turn.
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An attack that may also cut DEFENSE. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.
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An attack that may have an additional effect that varies with the terrain.
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A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.
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A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
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The foe is slugged at maximum power. Can also be used to move boulders.
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An attack that may take the foe’s held item if the user isn’t holding one.
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The user drops its full body on the foe. It may leave the foe paralyzed.
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A reckless, life- risking tackle that also hurts the user a little.
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The user blows up to inflict severe damage, even making itself faint.
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