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Sludge Pokémon

Made of hardened sludge. It smells too putrid to touch. Even weeds won't grow in its path.
Helps repel wild POKéMON.
Prevents item theft.
May poison targets when a Pokémon makes contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Disable NormalStatus | Yellow | 1 | — | — | — | — | Acc 100PP 20 Disables the foe's most recent move.(Gen 2) | Open calc with this move |
Pound NormalPhysical | Yellow | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Poison Gas PoisonStatus | Yellow | 30 | — | — | — | — | Acc 90PP 40 A move that may poison the foe.(Gen 2) | Open calc with this move |
Minimize NormalStatus | Yellow | 33 | — | — | — | — | PP 10 Heightens evasive ness.(Gen 2) | Open calc with this move |
Sludge PoisonSpecial | Yellow | 37 | — | — | — | — | Power 65Acc 100PP 20 | |
Harden NormalStatus | Yellow | 42 | — | — | — | — | PP 30 Raises the user's DEFENSE.(Gen 2) | Open calc with this move |
Screech NormalStatus | Yellow | 48 | — | — | — | — | Acc 85PP 40 Sharply reduces the foe's DEFENSE.(Gen 2) | Open calc with this move |
Acid Armor PoisonStatus | Yellow | 55 | — | — | — | — | PP 20 Sharply raises the user's DEFENSE.(Gen 2) | Open calc with this move |
Bide NormalPhysical | Yellow | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Body Slam NormalPhysical | Yellow | — | TM08 | — | — | — | Power 85Acc 100PP 15 | |
Double Team NormalStatus | Yellow | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Explosion NormalPhysical | Yellow | — | TM47 | — | — | — | Power 250Acc 100PP 5 | |
Fire Blast FireSpecial | Yellow | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Mega Drain GrassSpecial | Yellow | — | TM21 | — | — | — | Power 40Acc 100PP 15 | |
Mimic NormalStatus | Yellow | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Yellow | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Rest PsychicStatus | Yellow | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Self-Destruct NormalPhysical | Yellow | — | TM36 | — | — | — | Power 200Acc 100PP 5 | |
Substitute NormalStatus | Yellow | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Thunder ElectricSpecial | Yellow | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Yellow | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Yellow | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
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Pounds with fore legs or tail.(Gen 2)
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An attack that may poison the foe.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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Very powerful but makes user faint.(Gen 2)
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An attack that may cause a burn.(Gen 2)
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Steals 1/2 of the damage inflicted.(Gen 2)
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Raises ATTACK if the user is hit.(Gen 2)
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Powerful but makes the user faint.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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