
Poke Project
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Setting the field…
The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.
If the user is jammed this turn after using this move, it will receive twice as many jam points.
Earn +3 if the Pokémon that just went hit max Voltage.
Normal
Use after this move: Charge
Super
1 Pokémon