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Bat Pokémon

It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies.
The Pokémon is protected from flinching.
Passes through the foe’s barrier and strikes.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leech Life BugPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 80Acc 100PP 10 The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Supersonic NormalStatus | Black 2 / White 2 | 4 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body. It may confuse the target. | Open calc with this move |
Astonish GhostPhysical | Black 2 / White 2 | 8 | — | — | — | — | Power 30Acc 100PP 15 | |
Bite DarkPhysical | Black 2 / White 2 | 12 | — | — | — | — | Power 60Acc 100PP 25 | |
Wing Attack FlyingPhysical | Black 2 / White 2 | 15 | — | — | — | — | Power 60Acc 100PP 35 | |
Confuse Ray GhostStatus | Black 2 / White 2 | 19 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Swift NormalSpecial | Black 2 / White 2 | 23 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing team. This attack never misses. | Open calc with this move |
Air Cutter FlyingSpecial | Black 2 / White 2 | 26 | — | — | — | — | Power 60Acc 95PP 25 | |
Mean Look NormalStatus | Black 2 / White 2 | 34 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Acrobatics FlyingPhysical | Black 2 / White 2 | 30 | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Poison Fang PoisonPhysical | Black 2 / White 2 | 37 | — | — | — | — | Power 50Acc 100PP 15 | |
Haze IceStatus | Black 2 / White 2 | 41 | — | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Air Slash FlyingSpecial | Black 2 / White 2 | 45 | — | — | — | — | Power 75Acc 95PP 15 | |
Aerial Ace FlyingPhysical | Black 2 / White 2 | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fly FlyingPhysical | Black 2 / White 2 | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Black 2 / White 2 | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Pluck FlyingPhysical | Black 2 / White 2 | — | TM88 | — | — | — | Power 60Acc 100PP 20 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black 2 / White 2 | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black 2 / White 2 | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black 2 / White 2 | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Black 2 / White 2 | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Black 2 / White 2 | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Black 2 / White 2 | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Venoshock PoisonSpecial | Black 2 / White 2 | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Brave Bird FlyingPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Curse GhostStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defog FlyingStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 15 A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness. | Open calc with this move |
Feint Attack DarkPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Giga Drain GrassSpecial | Black 2 / White 2 | — | — | ✓ | ✓ | — | Power 75Acc 100PP 10 | |
Gust FlyingSpecial | Black 2 / White 2 | — | — | ✓ | — | — | Power 40Acc 100PP 35 | |
Hypnosis PsychicStatus | Black 2 / White 2 | — | — | ✓ | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Nasty Plot DarkStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Open calc with this move |
Pursuit DarkPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Quick Attack NormalPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Steel Wing SteelPhysical | Black 2 / White 2 | — | — | ✓ | — | — | Power 70Acc 90PP 25 | |
Whirlwind NormalStatus | Black 2 / White 2 | — | — | ✓ | — | — | PP 20 The target is blown away and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Zen Headbutt PsychicPhysical | Black 2 / White 2 | — | — | ✓ | ✓ | — | Power 80Acc 90PP 15 | |
Heat Wave FireSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Roost FlyingStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snatch DarkStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 The user steals the effects of any healing or stat-changing move the opponent attempts to use. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Super Fang NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 90PP 10 The user chomps hard on the target with its sharp front fangs. It cuts the target’s HP to half. | Open calc with this move |
Tailwind FlyingStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | Open calc with this move |
Uproar NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
| Open calc with this move |
The target is bitten with viciously sharp fangs. It may make the target flinch.
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The target is struck with large, imposing wings spread wide to inflict damage.
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The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user bites the target with toxic fangs. It may also leave the target badly poisoned.
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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If the user moves after the target, this attack’s power will be doubled.
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The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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Unsanitary sludge is hurled at the target. It may also poison the target.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
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The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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A gust of wind is whipped up by wings and launched at the target to inflict damage.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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The target is hit with wings of steel. It may also raise the user’s Defense stat.
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The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
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The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
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