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Bat Pokémon

Emits ultrasonic cries while it flies. They act as a sonar used to check for objects in its way.
The Pokémon’s intensely focused, and that protects the Pokémon from flinching.
Passes through the opposing Pokémon’s barrier, substitute, and the like and strikes.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 20Acc 100PP 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Supersonic NormalStatus | Ultra Sun / Ultra Moon | 5 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Wing Attack FlyingPhysical | Ultra Sun / Ultra Moon | 13 | — | — | — | — | Power 60Acc 100PP 35 | |
Astonish GhostPhysical | Ultra Sun / Ultra Moon | 7 | — | — | — | — | Power 30Acc 100PP 15 | |
Bite DarkPhysical | Ultra Sun / Ultra Moon | 11 | — | — | — | — | Power 60Acc 100PP 25 | |
Swift NormalSpecial | Ultra Sun / Ultra Moon | 23 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Confuse Ray GhostStatus | Ultra Sun / Ultra Moon | 17 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Air Cutter FlyingSpecial | Ultra Sun / Ultra Moon | 19 | — | — | — | — | Power 60Acc 95PP 25 | |
Haze IceStatus | Ultra Sun / Ultra Moon | 35 | — | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Leech Life BugPhysical | Ultra Sun / Ultra Moon | 31 | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Poison Fang PoisonPhysical | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 50Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Mean Look NormalStatus | Ultra Sun / Ultra Moon | 29 | — | — | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Air Slash FlyingSpecial | Ultra Sun / Ultra Moon | 41 | — | — | — | — | Power 75Acc 95PP 15 | |
Venoshock PoisonSpecial | Ultra Sun / Ultra Moon | 37 | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Quick Guard FightingStatus | Ultra Sun / Ultra Moon | 43 | — | — | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Acrobatics FlyingPhysical | Ultra Sun / Ultra Moon | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fly FlyingPhysical | Ultra Sun / Ultra Moon | — | TM76 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roost FlyingStatus | Ultra Sun / Ultra Moon | — | TM19 | — | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Ultra Sun / Ultra Moon | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Steel Wing SteelPhysical | Ultra Sun / Ultra Moon | — | TM51 | ✓ | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
U-turn BugPhysical | Ultra Sun / Ultra Moon | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Brave Bird FlyingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Curse GhostStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defog FlyingStatus | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | PP 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | Open calc with this move |
Feint Attack DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Giga Drain GrassSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 75Acc 100PP 10 | |
Gust FlyingSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 35 | |
Hypnosis PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Nasty Plot DarkStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Pursuit DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Quick Attack NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Venom Drench PoisonStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Whirlwind NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. | Open calc with this move |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 80Acc 90PP 15 | |
Heat Wave FireSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Super Fang NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 90PP 10 The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | Open calc with this move |
Tailwind FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | Open calc with this move |
Uproar NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
The target is struck with large, imposing wings spread wide to inflict damage.
| Open calc with this move |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
| Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
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The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
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The user bites the target with toxic fangs. This may also leave the target badly poisoned.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user flies up into the sky and then strikes its target on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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A gust of wind is whipped up by wings and launched at the target to inflict damage.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
| Open calc with this move |