Pokédex / Black 2 / White 2 / Vespiquen

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Beehive Pokémon

It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.
The Pokémon raises the foe’s PP usage.
Makes the foe nervous and unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confuse Ray GhostStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Gust FlyingSpecial | Black 2 / White 2 | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Poison Sting PoisonPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Sweet Scent NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | Acc 100PP 20 A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Fury Cutter BugPhysical | Black 2 / White 2 | 5 | — | — | — | — | Power 40Acc 95PP 20 | |
Pursuit DarkPhysical | Black 2 / White 2 | 9 | — | — | — | — | Power 40Acc 100PP 20 | |
Defend Order BugStatus | Black 2 / White 2 | 17 | — | — | — | — | PP 10 The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. | Open calc with this move |
Fury Swipes NormalPhysical | Black 2 / White 2 | 13 | — | — | — | — | Power 18Acc 80PP 15 | |
Power Gem RockSpecial | Black 2 / White 2 | 25 | — | — | — | — | Power 80Acc 100PP 20 | |
Slash NormalPhysical | Black 2 / White 2 | 21 | — | — | — | — | Power 70Acc 100PP 20 | |
Heal Order BugStatus | Black 2 / White 2 | 29 | — | — | — | — | PP 10 The user calls out its underlings to heal it. The user regains up to half of its max HP. | Open calc with this move |
Toxic PoisonStatus | Black 2 / White 2 | 33 | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Captivate NormalStatus | Black 2 / White 2 | 41 | — | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | Open calc with this move |
Air Slash FlyingSpecial | Black 2 / White 2 | 37 | — | — | — | — | Power 75Acc 95PP 15 | |
Attack Order BugPhysical | Black 2 / White 2 | 45 | — | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black 2 / White 2 | 49 | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Destiny Bond GhostStatus | Black 2 / White 2 | 53 | — | — | — | — | PP 5 When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | Open calc with this move |
Acrobatics FlyingPhysical | Black 2 / White 2 | — | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Black 2 / White 2 | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Cut NormalPhysical | Black 2 / White 2 | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black 2 / White 2 | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Black 2 / White 2 | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black 2 / White 2 | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | Black 2 / White 2 | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Hyper Beam NormalSpecial | Black 2 / White 2 | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Quash DarkStatus | Black 2 / White 2 | — | TM60 | — | — | — | Acc 100PP 15 The user suppresses the target and makes its move go last. | Open calc with this move |
Rain Dance WaterStatus | Black 2 / White 2 | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black 2 / White 2 | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Struggle Bug BugSpecial | Black 2 / White 2 | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Thief DarkPhysical | Black 2 / White 2 | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
U-turn BugPhysical | Black 2 / White 2 | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Venoshock PoisonSpecial | Black 2 / White 2 | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
X-Scissor BugPhysical | Black 2 / White 2 | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Bug Bite BugPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Endeavor NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Roost FlyingStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Signal Beam BugSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Tailwind FlyingStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | Open calc with this move |
A gust of wind is whipped up by wings and launched at the target to inflict damage.
| Open calc with this move |
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The target is slashed with scythes or claws. Its power increases if it hits in succession.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
The target is raked with sharp claws or scythes for two to five times in quick succession.
| Open calc with this move |
The user attacks with a ray of light that sparkles as if it were made of gemstones.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
| Open calc with this move |
The user calls out its underlings to pummel the target. Critical hits land more easily.
| Open calc with this move |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
| Open calc with this move |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user charges at the target using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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Unsanitary sludge is hurled at the target. It may also poison the target.
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While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user attacks with a sinister beam of light. It may also confuse the target.
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |