Pokédex / Black / White / Shuckle

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Mold Pokémon

The berries stored in its vaselike shell eventually become a thick, pulpy juice.
It cannot be knocked out with one hit.
Encourages the early use of a held Berry.
Makes stat changes have an opposite effect.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bide NormalPhysical | Black / White | 1 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Constrict NormalPhysical | Black / White | 1 | — | — | — | — | Power 10Acc 100PP 35 | |
Rollout RockPhysical | Black / White | 37 | — | — | — | — | Power 30Acc 90PP 20 | |
Struggle Bug BugSpecial | Black / White | 1 | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Withdraw WaterStatus | Black / White | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Encore NormalStatus | Black / White | 7 | — | — | — | — | Acc 100PP 5 The user compels the target to keep using only the move it last used for three turns. | Open calc with this move |
Wrap NormalPhysical | Black / White | 13 | — | — | — | — | Power 15Acc 90PP 20 | |
Safeguard NormalStatus | Black / White | 19 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Rest PsychicStatus | Black / White | 25 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Gastro Acid PoisonStatus | Black / White | 31 | — | — | — | — | Acc 100PP 10 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | Open calc with this move |
Power Trick PsychicStatus | Black / White | 43 | — | — | — | — | PP 10 The user employs its psychic power to switch its Attack with its Defense stat. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Bug Bite BugPhysical | Black / White | 49 | — | — | — | — | Power 60Acc 100PP 20 | |
Guard Split PsychicStatus | Black / White | 55 | — | — | — | — | PP 10 The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s. | Open calc with this move |
Power Split PsychicStatus | Black / White | 55 | — | — | — | — | PP 10 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s. | Open calc with this move |
Stone Edge RockPhysical | Black / White | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Black / White | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black / White | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Gyro Ball SteelPhysical | Black / White | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Black / White | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Black / White | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Sludge Bomb PoisonSpecial | Black / White | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Sludge Wave PoisonSpecial | Black / White | — | TM34 | — | — | — | Power 95Acc 100PP 10 | |
Smack Down RockPhysical | Black / White | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Venoshock PoisonSpecial | Black / White | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Acid PoisonSpecial | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Acupressure NormalStatus | Black / White | — | — | ✓ | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Final Gambit FightingSpecial | Black / White | — | — | ✓ | — | — | Acc 100PP 5 The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. | Open calc with this move |
Helping Hand NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The user assists an ally by boosting the power of its attack. | Open calc with this move |
Knock Off DarkPhysical | Black / White | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Mud-Slap GroundSpecial | Black / White | — | — | ✓ | — | — | Power 20Acc 100PP 10 | |
Rock Blast RockPhysical | Black / White | — | — | ✓ | — | — | Power 25Acc 90PP 10 | |
Sand Tomb GroundPhysical | Black / White | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Sweet Scent NormalStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
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The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
| Open calc with this move |
A long body or vines are used to wrap and squeeze the target for four to five turns.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
The user sets off an earthquake that strikes those around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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Unsanitary sludge is hurled at the target. It may also poison the target.
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It swamps the area around the user with a giant sludge wave. It may also poison those hit.
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
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The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats.
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The user slaps down the target’s held item, preventing that item from being used in the battle.
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The user hurls mud in the target’s face to inflict damage and lower its accuracy.
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The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
| Open calc with this move |