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Mold Pokémon

It stores berries inside its shell. To avoid attacks, it hides beneath rocks and remains completely still.
It is protected against 1-hit KO attacks.
Encourages the early use of a held Berry.
Makes stat changes have an opposite effect.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bide NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Constrict NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 10Acc 100PP 35 | |
Withdraw WaterStatus | HeartGold / SoulSilver | 1 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Encore NormalStatus | HeartGold / SoulSilver | 9 | — | — | — | — | Acc 100PP 5 The user compels the foe to keep using only the move it last used for three to seven turns. | Open calc with this move |
Safeguard NormalStatus | HeartGold / SoulSilver | 14 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Wrap NormalPhysical | HeartGold / SoulSilver | 22 | — | — | — | — | Power 15Acc 90PP 20 | |
Rest PsychicStatus | HeartGold / SoulSilver | 27 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Gastro Acid PoisonStatus | HeartGold / SoulSilver | 35 | — | — | ✓ | — | Acc 100PP 10 The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | Open calc with this move |
Bug Bite BugPhysical | HeartGold / SoulSilver | 40 | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Power Trick PsychicStatus | HeartGold / SoulSilver | 48 | — | — | — | — | PP 10 The user employs its psychic power to switch its Attack with its Defense stat. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | HeartGold / SoulSilver | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Gyro Ball SteelPhysical | HeartGold / SoulSilver | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | HeartGold / SoulSilver | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Slide RockPhysical | HeartGold / SoulSilver | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | HeartGold / SoulSilver | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | HeartGold / SoulSilver | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | HeartGold / SoulSilver | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Stealth Rock RockStatus | HeartGold / SoulSilver | — | TM76 | — | — | — | PP 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Open calc with this move |
Stone Edge RockPhysical | HeartGold / SoulSilver | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Acupressure NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Helping Hand NormalStatus | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | PP 20 A move that boosts the power of the ally’s attack in a Double Battle. | Open calc with this move |
Knock Off DarkPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | Power 20Acc 100PP 10 | |
Sand Tomb GroundPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Sweet Scent NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 20 A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Ancient Power RockSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Earth Power GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Rollout RockPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 30Acc 90PP 20 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
String Shot BugStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 95PP 40 The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. | Open calc with this move |
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The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
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A long body or vines are used to wrap and squeeze the foe for two to five turns.
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The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user attacks by hurling filthy sludge at the foe. It may also poison the target.
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user slaps down the foe’s held item, preventing the item from being used during the battle.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user traps the foe inside a harshly raging sandstorm for two to five turns.
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The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
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The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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