Pokédex / Black / White / Spheal

Poke Project
LOADING
Setting the field…
Clap Pokémon

They can’t swim well yet, and they move much faster by rolling. When they’re happy, they clap fins.
Ups resistance to Fire- and Ice-type moves.
The Pokémon gradually regains HP in a hailstorm.
Prevents it from becoming infatuated.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Black / White | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Growl NormalStatus | Black / White | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered. | Open calc with this move |
Powder Snow IceSpecial | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Water Gun WaterSpecial | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Encore NormalStatus | Black / White | 7 | — | — | — | — | Acc 100PP 5 The user compels the target to keep using only the move it last used for three turns. | Open calc with this move |
Ice Ball IcePhysical | Black / White | 13 | — | — | — | — | Power 30Acc 90PP 20 | |
Body Slam NormalPhysical | Black / White | 19 | — | — | — | — | Power 85Acc 100PP 15 | |
Aurora Beam IceSpecial | Black / White | 25 | — | — | — | — | Power 65Acc 100PP 20 | |
Hail IceStatus | Black / White | 31 | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Rest PsychicStatus | Black / White | 37 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Snore NormalSpecial | Black / White | 37 | — | — | — | — | Power 50Acc 100PP 15 | |
Blizzard IceSpecial | Black / White | 43 | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Sheer Cold IceSpecial | Black / White | 49 | — | — | — | — | Acc 30PP 5 The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Black / White | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dive WaterPhysical | Black / White | — | HM06 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black / White | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Echoed Voice NormalSpecial | Black / White | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frost Breath IceSpecial | Black / White | — | TM79 | — | — | — | Power 60Acc 90PP 10 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Black / White | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Black / White | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Black / White | — | HM05 | — | — | — | Power 80Acc 100PP 15 | |
Aqua Ring WaterStatus | Black / White | — | — | ✓ | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP on every turn. | Open calc with this move |
Curse GhostStatus | Black / White | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Fissure GroundPhysical | Black / White | — | — | ✓ | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | Open calc with this move |
Rollout RockPhysical | Black / White | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Signal Beam BugSpecial | Black / White | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Sleep Talk NormalStatus | Black / White | — | — | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Spit Up NormalSpecial | Black / White | — | — | ✓ | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. | Open calc with this move |
Stockpile NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | Open calc with this move |
Swallow NormalStatus | Black / White | — | — | ✓ | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | Open calc with this move |
Water Pulse WaterSpecial | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 20 | |
Water Sport WaterStatus | Black / White | — | — | ✓ | — | — | PP 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Open calc with this move |
Yawn NormalStatus | Black / White | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
—
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
| Open calc with this move |
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
| Open calc with this move |
The user sets off an earthquake that strikes those around it.
| Open calc with this move |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user blows a cold breath on the target. This attack always results in a critical hit.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
It swamps the area around the user with a giant wave. It can also be used for crossing water.
| Open calc with this move |
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
| Open calc with this move |
The user attacks with a sinister beam of light. It may also confuse the target.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. It may also confuse the target.
| Open calc with this move |