Pokédex / Black / White / Gothita

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Fixation Pokémon

It stares intently at everything. It can become so obsessed with watching that it doesn’t notice attacks.
The Pokémon can check a foe’s held item.
Boosts the Sp. Atk stat when a stat is lowered.
Prevents the foe from escaping.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Pound NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 The target is physically pounded with a long tail or a foreleg, etc. | Open calc with this move |
Confusion PsychicSpecial | Black / White | 3 | — | — | — | — | Power 50Acc 100PP 25 | |
Tickle NormalStatus | Black / White | 7 | — | — | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Fake Tears DarkStatus | Black / White | 10 | — | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Double Slap NormalPhysical | Black / White | 14 | — | — | — | — | Power 15Acc 85PP 10 | |
Psybeam PsychicSpecial | Black / White | 16 | — | — | — | — | Power 65Acc 100PP 20 | |
Embargo DarkStatus | Black / White | 19 | TM63 | — | — | — | Acc 100PP 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Feint Attack DarkPhysical | Black / White | 24 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Psyshock PsychicSpecial | Black / White | 25 | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Flatter DarkStatus | Black / White | 28 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat. | Open calc with this move |
Future Sight PsychicSpecial | Black / White | 31 | — | — | — | — | Power 120Acc 100PP 10 | |
Heal Block PsychicStatus | Black / White | 33 | — | — | — | — | Acc 100PP 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | Open calc with this move |
Psychic PsychicSpecial | Black / White | 37 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Telekinesis PsychicStatus | Black / White | 40 | TM19 | — | — | — | PP 15 The user makes the target float with its psychic power. The target is easier to hit for three turns. | Open calc with this move |
Charm FairyStatus | Black / White | 46 | — | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered. | Open calc with this move |
Magic Room PsychicStatus | Black / White | 48 | — | — | — | — | PP 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | Black / White | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | Black / White | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Black / White | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | Black / White | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Black / White | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | Black / White | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black / White | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Reflect PsychicStatus | Black / White | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Black / White | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black / White | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | Black / White | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the target. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Black / White | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | Black / White | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Black / White | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Captivate NormalStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 20 If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Mean Look NormalStatus | Black / White | — | — | ✓ | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Miracle Eye PsychicStatus | Black / White | — | — | ✓ | — | — | PP 40 Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Mirror Coat PsychicSpecial | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any special attack, inflicting double the damage taken. | Open calc with this move |
Uproar NormalSpecial | Black / White | — | — | ✓ | — | — | Power 90Acc 100PP 10 |
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The target is hit by a weak telekinetic force. It may also leave the target confused.
| Open calc with this move |
The target is slapped repeatedly, back and forth, two to five times in a row.
| Open calc with this move |
The target is attacked with a peculiar ray. It may also cause confusion.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
| Open calc with this move |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
| Open calc with this move |
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
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If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
| Open calc with this move |